11/04/1999, No Subject
Wow, I'm not exactly updating often, am I? :) Anyway, I'm having an aweful
lot of fun here at Davilex, especially since Jaap joined me. Currently, we
are building another 'ultimate 3D engine', for our inhouse projects. Despite
the fact that everyone claims to be developing the 'next generation engine'
with new features 'x' and 'z', I really think this is going to be something
special. We are at the moment not shooting for spectacular features, but
rather for a rock solid design that should last a few years. Our engine is
build to be enhanced: Rasterizers can simply be plugged in, and even the
renderer core is ready to be replaced by something better. Maybe I'll write
a cool doc on the design philosophy of our engine somewhere in the near
future, now that the dust of the first frantic hacking and design sessions
Jaap is doing very well, by the way, this is a dude to look out for. He's
currently brushing up on his rasterizer coding skills, and has some rather
bright ideas on engine design and C coding.
Anyway, I guess by now it's quite clear I'm having a good time. :) I'll try
to keep you informed.
11/27/2000 - Tech File Update
09/30/2000 - Tech File Update
07/05/2000 - Tech File Update
06/26/2000 - Tech File Update
01/05/2000 - A Little Update For The Techfile
11/04/1999 - No Subject
07/26/1999 - No Subject
06/22/1999 - No Subject
06/15/1999 - No Subject
05/06/1999 - No Subject
05/05/1999 - No Subject
04/28/1999 - No Subject
04/26/1999 - Introduction
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