flipCode - Tech File - Jacco Bikker [an error occurred while processing this directive]
Jacco Bikker
(aka The Phantom)
Click the name for some bio info

E-Mail: phantom@goright.to

   06/15/1999, No Subject

Well, I'm not updating too regurarly, am I? :) Guess it's the 'summer lazyness' that struck Jaap too... Anyway, I did get some interesting things done lately. The kd-tree compiler is now working (or so it seems), including mini-bsp's at the leaves. So I extended my test application with a 'render' function, which currently only traverses the kd-tree. Adding rudimentary screen output should be done this week.

And o yeah, I found the 'holy grail'... :) Well, not exactly actually, but the visibility solution that I described in the doc (which should be online soon) is good enough for me to stop searching for fundamentally different techniques, for the moment. I'm going to 'focus' on illumination models. I would like to work out an alternative for the usual lightmap stuff: Maybe some precalculated hard shadows, using projected textures? Gives scenes that nice anime-style look... And it's much faster for accelerated 3D. That's it. Now you know what I'm doing. :)

  • 11/27/2000 - Tech File Update
  • 09/30/2000 - Tech File Update
  • 07/05/2000 - Tech File Update
  • 06/26/2000 - Tech File Update
  • 01/05/2000 - A Little Update For The Techfile
  • 11/04/1999 - No Subject
  • 07/26/1999 - No Subject
  • 06/22/1999 - No Subject
  • 06/15/1999 - No Subject
  • 05/06/1999 - No Subject
  • 05/05/1999 - No Subject
  • 04/28/1999 - No Subject
  • 04/26/1999 - Introduction

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