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Submitted by , posted on 09 April 2001



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This is the second shot of my 3d engine for Java that i submitted as an IOTD. (The first one was the shortest shown IOTD i ever saw on flipcode...around 9h before it has been replaced...i don't think that it was that ugly :-)) It shows the improved environment bumpmapping and it's effect on image quality by comparing the same scene with and without bumpmapping. Below the two engine shots the used texture, bumpmap and envmap are shown. The engine can be found at http://jpct.de

Greetings,

Helge



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