Not logged in, Join Here! or Log In Below:  
 
News Articles Search    
 

flipcode News Archives for 2002

[ Prev - 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 - Next ]

Monday, July 1st 2002
New MultiEX Commander
02:22 PM
    Discuss This!


Version 3.5 of MultiEx Commander has been released, a file extraction utility for Windows that supports 133 different game archive formats. In addition, a scripting language allows users to support more game formats.
Monday, July 1st 2002
Lost Realm of Anoria
02:18 PM
    Discuss This!


Gerhard Skronn sent along a link to the Lost Realm of Anoria project, an open source, multi-user online world engine in the works. The third public release of the SDK and demos are now available.
Monday, July 1st 2002
DX8 Displacement Mapping
02:13 PM
    Discuss This!


Jan Vlietinck released a new demo of a rendering technique featuring displacement mapping and depth-adaptive tessellation. According to the author, "The displacement mapping and tessallation are completely calculated by DX8 vertex shader processors. Performance is around 35 million displaced triangles per second (GF4). The CPU doesn't calculate any vertex, everything is done by the GPU." The demo, along with some notes on the technique, is available here.
Monday, July 1st 2002
HawkVoice Direct Interface
02:12 PM
    Discuss This!


Version 0.83 beta of HawkVoiceDI has been released, "a fully functional library for those developers that already have networking code in their application, and just need help to create voice packets to send/receive."
Monday, July 1st 2002
The Daily Flip
    Discuss This!


Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Lieven van der Heide. Browse the IOTD gallery here!

tasty links:
  • Software Bugs Cost U.S. Billions
  • Theory: All Processes Contain Complex Codes
  • Scientists Estimate 30 Billion Earths
  • Next-generation Ion Engine Development Begins
  • Art As A State of Mind
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Thursday, June 27th 2002
    UPX File Packer
    01:43 PM
        Discuss This!


    Version 1.22 of UPX has been released, "a free, portable, extendable, high-performance executable packer for several different executable formats."
    Thursday, June 27th 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Matt Zucker. Browse the IOTD gallery here!

    Tip Of The Day Update - There's a new Tip Of The Day online, Calling A Function At ELF Shared Library Load Time submitted by Jean-Yves Lamoureux. Browse the TOTD Collection here!

    Code Of The Day Update - There's a new Code Of The Day online, Safe Multi-threaded Long submitted by Nir Dremer. Browse the COTD Collection here!

    tasty links:
  • Start-up Creates Futuristic 3D Display
  • Oldest Photo Gets Hi-Tech Checkup
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Wednesday, June 26th 2002
    New Mesa Release
    02:23 PM
        Discuss This!


    Version 4.0.3 of Mesa has been released, "a 3-D graphics library with an API which is very similar to that of OpenGL."
    Wednesday, June 26th 2002
    3DS Max 5 Details
    02:10 PM
        Discuss This!


    Discreet posted an announcement with details on what to expect from 3DS Max 5, scheduled for release this summer.
    Wednesday, June 26th 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Marc McCall. Browse the IOTD gallery here!

    tasty links:
  • IBM And Intel Jazz Up Wireless Computing
  • Scientists Detect Black Hole Slowing Flight of Light
  • Hackers Play With The Xbox
  • A New Twist on Light Speed
  • Robots Called Electronics Driver Of 21st Century
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Tuesday, June 25th 2002
    New HawkNL Beta
    12:33 PM
        Discuss This!


    Phil Frisbie, Jr. announced the release of HawkNL version 1.6 beta 3. HawkNL is a low level, game-oriented network library that's available under the LGPL.
    Tuesday, June 25th 2002
    48-Hour Game Competition
    12:30 PM
        Discuss This!


    Ludum Dare announced their second game programming competition, set to take place this July 12th to 14th. "The competition focuses on making the best gameplay experience under a common theme with 1-person teams, doing it "mostly from scratch"."
    Tuesday, June 25th 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Richard Lee. Browse the IOTD gallery here!

    tasty links:
  • Astronomers on Brink of Watershed in Planet Discoveries
  • Digital Characters Learn To Move
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Monday, June 24th 2002
    New GLGooey Release
    02:31 PM
        Discuss This!


    Niel Waldren announced a new release of GLGooey, "a platform-independent, small, extensible collection of user interface components rendered using OpenGL."
    Monday, June 24th 2002
    AI Foundry Launch
    02:28 PM
        Discuss This!


    Alex Champandard sent along the following news about the launch of the AI Depot's AI Foundry:

    "On behalf of everyone involved in the initiative, I'm extremely proud to announce the launch of the AI Foundry. Hosted by the AI Depot, the Foundry is an internet portal for Open Source projects relating to Artificial Intelligence -- some related to games, others directly applicable. It is intended as a hub for the developer community, allowing them to inform themselves about projects and get involved. The major free software AI projects on Source Forge officially support the Foundry."

    For more information, visit here.
    Monday, June 24th 2002
    OpenGL Isometric Graphics
    02:25 PM
        Discuss This!


    Level Six posted a new tutorial on getting started with isometric graphics using OpenGL.
    Monday, June 24th 2002
    Graphics3d.com Updates
    02:24 PM
        Discuss This!


    Morgan McGuire sent word that he's updated graphics3d.com with a new 3D graphics FAQ, as well as an introductory tutorial on using Cg with OpenGL.
    Monday, June 24th 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Elik Eizenberg. Browse the IOTD gallery here!

    Tip Of The Day Update - There's a new Tip Of The Day online, Using CrtCheckMemory() submitted by Nir Dremer. Browse the TOTD Collection here!

    Code Of The Day Update - There's a new Code Of The Day online, Application Wrapper submitted by Christopher Dudley. Browse the COTD Collection here!

    tasty links:
  • Robot on the Run (Thanks David!)
  • Researchers Developing Faster Chips by Laser
  • Video Games Making Real Noise
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Thursday, June 20th 2002
    Building A Game On Your Own
    07:53 PM
        Discuss This!


    There's a new featured article here on flipcode entitled "Building A Game On Your Own", written by Nate Miller. In this article, Nate offers some high-level tips for lone programmers aiming to actually finish their hobby game projects. Its based around what he learned while developing Lunar Lander 3D.
    Thursday, June 20th 2002
    Macromedia Director Competition
    12:47 PM
        Discuss This!


    Setpixel announced the launch of their second annual Macromedia Director demo competition. The deadline is August 15th. For more information, or to check out last year's entries, visit here
    Thursday, June 20th 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Mark Currie. Browse the IOTD gallery here!

    tasty links:
  • Net 'Brain' Has All The Answers
  • Water Fountains In The Sky
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Wednesday, June 19th 2002
    May Contest Results
    07:39 PM
        Discuss This!


    The results from flipcode's May 2002 coding contest have been posted! The source code to each entry is now available to download as well. Congratulations to everyone who entered!

    Our June coding contest is still in effect, so be sure to check it out.
    Wednesday, June 19th 2002
    Palm OS Framework
    02:19 PM
        Discuss This!


    Version 0.6 of Razor has been released, "a freely available framework that eases the development of entertainment software for Palm OS(R) devices."
    Wednesday, June 19th 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Brendan Reville. Browse the IOTD gallery here!

    tasty links:
  • Another Jupiter Twin Found In Flood Of Planet Discoveries
  • Die-cast Future For Computer Chips
  • Planet Formation Caught In The Act
  • Photonic Structures Promise More Efficient Light Bulbs
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Tuesday, June 18th 2002
    Triangulated Surface Library
    12:27 PM
        Discuss This!


    Version 0.6.0 of the GTS (GNU Triangulated Surface Library) has been released, a library "intended to provide a set of useful functions to deal with 3D surfaces meshed with interconnected triangles." Its available under the LGPL.
    Tuesday, June 18th 2002
    The Fly3D SDK 2.0
    12:20 PM
        Discuss This!


    RC2c of the Fly3D SDK 2.0 has been released, a plugin-directed 3D engine. In addition, a batch of new demos have been released.
    Tuesday, June 18th 2002
    Sphere RPG Engine
    12:14 PM
        Discuss This!


    Version 0.97 of the Sphere RPG engine has been released, a toolkit which allows people with little programming experience to create RPG-style games.
    Tuesday, June 18th 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Les Bird. Browse the IOTD gallery here!

    tasty links:
  • Amateurs to Make a Stab at Space With Rocket
  • Developing A Smarter Way To Travel Through Space
  • Audiogalaxy Agrees To Filter Songs
  • Sony Display Sports 3,000:1 Contrast Ratio
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Monday, June 17th 2002
    Octree Neighbor Nodes
    02:30 PM
        Discuss This!


    Ask MidNight, flipcode's game development question and answer column, has been updated with a response to a question on finding neighbors of octree nodes. Check out Paul Nettle's response here.
    Monday, June 17th 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Patrick Lafleur. Browse the IOTD gallery here!

    Code Of The Day Update - There's a new Code Of The Day online, Imagehlp Replacement submitted by Andrew Paterson. Browse the COTD Collection here!

    tasty links:
  • Australian Scientists Teleport a Beam of Light
  • Stormy Solar Weather Plays The Sun Like A Guitar
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Saturday, June 15th 2002
    The Genu Project
    03:06 PM
        Discuss This!


    Louis-Charles Dumais announced the release of The Genu Project: Solid Modeling Interface for C++ v1.0. According to the site, "Genu is a universal interface for high level and low level programming languages using a graphical approach. By linking a figure or a solid at each parts of a programming language, and binding them in an arborescent structure, it is possible to achieve a simplistic view of a source code." For more information, visit here.
    Saturday, June 15th 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Eric B.. Browse the IOTD gallery here!

    tasty links:
  • Visual Basic Terrain SDK
  • Game Maker: Console Price War A Boon
  • Joint Venture To Light Up Display Tech
  • Online Games: The Future Is When?
  • Robotic Soccer Coincides With World Cup
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Friday, June 14th 2002
    BASS Audio Library
    03:58 PM
        Discuss This!


    Version 1.6 of BASS has been released, an audio library for Windows that supports a wide range of audio formats. Its free to use for non-commercial use, but requires registration for shareware or commercial use.
    Friday, June 14th 2002
    Radiosity Bibliography
    03:55 PM
        Discuss This!


    Helios32 has been updated with the June edition of RADBIB, "a comprehensive bibliography of radiosity and related global illumination papers, theses, articles, and books." There are 12 additions since the May release.
    Friday, June 14th 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Peter-Guy Fowles. Browse the IOTD gallery here!

    tasty links:
  • Skinny Organic LED Displays Set To Grow
  • Jupiter-Like Planet Could Point to Another Earth
  • Seismic Boost For IBM Linux Clusters
  • Futuristic System Brings Vision To Blind
  • Designers Urged To Bridge The Hardware-Software Divide
  • Robotic Fly Project Takes Off
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Thursday, June 13th 2002
    Flat Four Engine
    09:37 AM
        Discuss This!


    Version 0.3.1 of the Flat Four Engine has been released, an application framework for game development. According to the site, " its goals are flexibility, extensibility, and performance, in that order." Its available under the LGPL.
    Thursday, June 13th 2002
    BrendanLand P2P World
    09:29 AM
        Discuss This!


    Brendan Reville announced the release of BrendanLand, an experimental peer2peer application. Here's a brief explanation from the author:

    "It works like this: each person creates their own little land, and then connects to the network. They can walk around and chat to other people in the network. When they leave one "land", and enter the next, they are actually roaming around the peer2peer network, roaming from one person's land to the next."

    For more information, visit here.
    Thursday, June 13th 2002
    NVIDIA Announce Cg
    08:52 AM
        Discuss This!


    NVIDIA launched the first version of their Cg Toolkit today. Cg is a new C-like language for graphics (GPU) programming, which allows developers to write and test shaders comfortably then compile down to assembly. Here's a snippet from their press release:

    "SANTA CLARA, CA — JUNE 13, 2002 — NVIDIA® Corporation (Nasdaq: NVDA), the worldwide leader in visual processing solutions, today introduced the NVIDIA Cg Compiler for the new industry standard Cg graphics programming language. The Cg Language (C for graphics) is a high-level graphics programming language, also announced today, that provides content developers with a complete programming environment to ease and speed the creation of special effects and real-time cinematic quality experiences. "

    For more information about Cg, visit here, or stop by cgshaders.org, a new site that aims to be an open community hub for developers interested in Cg.
    Thursday, June 13th 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Dierk Ohlerich. Browse the IOTD gallery here!

    tasty links:
  • Making Online Gaming Pay
  • Panoramic View of Eagle Nebula Unveiled
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Wednesday, June 12th 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Stephan Schaem. Browse the IOTD gallery here!

    Code Of The Day Update - There's a new Code Of The Day online, Simple Untrained Neural Net Class submitted by Matt Barnett. Browse the COTD Collection here!

    tasty links:
  • John Carmack On DOOM3 Rendering
  • Scenes From A 'Weird' Tech Fest
  • Tech Giants Set For Wireless Standards
  • IBM's Open-Source Platform Earns Praise From Developers
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Tuesday, June 11th 2002
    PS2Dev Scene Links
    01:15 PM
        Discuss This!


    Simon Barratt sent along a batch of links related to the unofficial Playstation 2 development scene. PS2Dev is a general community hub with news and resources. Frumple PIL provides a C/C++ compiler for the PS2Dev scene, complete with source. Hangar Eleven features a PS2 library and tutorials. Naplink allows communication between the PC/PS2 using a USB/USB cable. And finally, there's a PS2 development mailing list here.
    Tuesday, June 11th 2002
    Muse Community Site
    01:09 PM
        Discuss This!


    Muse Communications announced the recent launch of MuseTribes, a community site designed for Muse developers. For more information on the Muse development kit, visit here.
    Tuesday, June 11th 2002
    OpenML Specification Available
    01:02 PM
        Discuss This!


    The folks behind OpenML announced the release of their API specification. Here's the buzz:

    "OpenML is a cross-platform standard programming environment for capturing, transporting, processing, displaying, and synchronizing digital media (2D and 3D graphics, audio and video processing, I/O, and networking). The 1.0 specification is available for download and use (royalty free).

    The embedded subset of OpenGL is a proposed solution to bring advanced graphics capabilities to a variety of devices, appliances and embedded displays. It will be based on well-defined subset profiles of OpenGL and will enable the lightest weight interface between software and hardware. It will also be royalty free."

    For more information visit here.
    Tuesday, June 11th 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Bruno Cesteiro. Browse the IOTD gallery here!

    tasty links:
  • IBM Makes Data Storage Breakthrough
  • Scientists "Muscle" Sci-Fi Into Reality
  • Japanese Lab Launches Paper Plane With Laser Beam
  • Flat Structure Yields Cheaper Fuel Cells
  • ATI Radeon 8500 DRI To Be Open Source
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Monday, June 10th 2002
    New Audiere Release
    01:22 PM
        Discuss This!


    Version 1.0.4 of Audiere has been released, "a high-level audio API. It can understand Ogg Vorbis, uncompressed WAV, MOD, S3M, XM, IT." Its available under the LGPL.
    Monday, June 10th 2002
    Swords & Circuitry Talk
    12:54 PM
        Discuss This!


    Tommorow evening, the authors of Swords & Circuitry: A Designer's Guide to Computer Role-Playing Games will be presenting a talk/book signing session in San Diego. Here's the buzz:

    "Tuesday, June 11th at 7 pm, Borders Books & Music in San Diego's Mission Valley store will present a talk and signing with Neal & Jana Hallford, co-authors of "Swords & Circuitry: A Designer's Guide to Computer Role-Playing Games." During the session, they'll give a brief history of where computer games come from, explain what it is that a professional game designer does, provide some advice on what you need to do to prepare for a career in game design, and they'll also take questions from the audience."

    For more information, visit here.
    Monday, June 10th 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by James Dean Mathias. Browse the IOTD gallery here!

    tasty links:
  • European Telescope Captures Spidery Nebula
  • Shouting About Online Games
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Sunday, June 9th 2002
    OGRE 3D Engine
    04:12 PM
        Discuss This!


    Steve Streeting sent along the following news about version 0.99b of OGRE:

    "OGRE is a well designed, flexible and easy to use 3D engine released under the Gnu Public License. This version adds highly customisable, scriptable particle systems, generic billboard support, compatibility with VC.Net, performance improvements and various bug fixes."

    For details and downloads, visit here.
    Sunday, June 9th 2002
    TrueVision3D RC1 Release
    04:07 PM
        Discuss This!


    The TrueVision3D folks announced the release of the TrueVision3D SDK RC1, a feature-rich 3D engine for Windows. The new release includes support for VB, Delphi, C++, and C#.
    Sunday, June 9th 2002
    May Contest Closed
    04:01 PM
        Discuss This!


    flipcode's May 2002 coding contest is officially over. The contest page has been updated with two new entries, from IMR, and Julien Amsellem; as well as two updated entries, from Sergey Stoma and JT Hooker. Voting among the entrants will take place over the next week, and the results will be announced as soon as they're calculated. The source code to the entries will be released along with the results. Thanks to everyone who participated, and don't forget to check out our June Contest!
    Sunday, June 9th 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Jacco Bikker. Browse the IOTD gallery here!
    Saturday, June 8th 2002
    OpenGL Toolkit FAQ
    10:13 PM
        Discuss This!


    Noticed a link over on OpenGL.org to the OpenGL Toolkit FAQ, archiving questions and answers related to a number of GL toolkits (such as GLUT.)
    Saturday, June 8th 2002
    Tycom Hiring Artists
    10:08 PM
        Discuss This!


    Tycom Studios sent along the following news:

    "Tycom studios is currently looking for around two to three artists and modellers to create the visual content required to fill our 3D world for our first project, which is currently in development, and tentatively codenamed TGC. The project is based on our own in house gaming engine and related set of technologies."

    For more information, visit here.
    Saturday, June 8th 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Paulo Ferreira. Browse the IOTD gallery here!

    Code Of The Day Update - There's a new Code Of The Day online, Callback Library submitted by Bram de Greve. Browse the COTD Collection here!

    tasty links:
  • Survey Unveils Star Cluster Shredded By Milky Way
  • Einstein Theory Put To The Test
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Friday, June 7th 2002
    HawkNL 1.6 Beta 2
    05:59 PM
        Discuss This!


    Phil Frisbie, Jr. announced the release of HawkNL 1.6 beta 2, a game-oriented network programming library that's available under the LGPL.
    Friday, June 7th 2002
    The Daily Flip
        Discuss This!


    Jan Horn, a talented coder who shared so much with the graphics community passed away yesterday. All the best to his friends and family during this difficult time.

    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Nate Miller. Browse the IOTD gallery here!

    tasty links:
  • Nintendo Chief Sets Sights On Software
  • Good Looking Games Go Mobile
  • Writing Nanopatterns With DNA Inks
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Thursday, June 6th 2002
    K-3D Free Modeler
    06:56 PM
        Discuss This!


    Version 0.20 alpha of K-3D has been released, a free modeling package for Windows.
    Thursday, June 6th 2002
    IGF Call For Entries
    06:52 PM
        Discuss This!


    The IGF announced they're now accepting entries for next year's Independent Games Festival, to be held at the GDC next March. Here's a clip from the press release:

    "SAN FRANCISCO - June 6, 2002 - The Independent Games Festival (IGF) is now accepting submissions for its 5th annual event. The submission deadline for the IGF Competition is September 1 and Student Showcase submissions are due November 15. The festival honors innovative video games created by independent game developers and students."

    For more information, visit here.
    Thursday, June 6th 2002
    Developer's C++ Workshop
    06:50 PM
        Discuss This!


    Version 0.2.1 of the Developer's C++ Workshop has been released, "an IDE for developing native Windows 32-bit applications in C and C++. The binary release includes the MinGW32 compiler and build tools."
    Thursday, June 6th 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Tom Yedwab. Browse the IOTD gallery here!

    tasty links:
  • Hubble's New Night-Vision Unveils Stars
  • MIT Student Hacks Xbox
  • New Wave Supercomputers Catch Big Waves
  • Dell Makes a Move to Linux
  • AMD To Release Its Fastest Chip To Date
  • Researchers Run Molecular Machines On Light
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Wednesday, June 5th 2002
    New PyGame Release
    02:44 PM
        Discuss This!


    Version 1.5 of PyGame was recently released. Here's the buzz:

    "Pygame is a set of Python modules designed for writing games. It is written on top of the excellent SDL library. This allows you to create fully featured games and multimedia programs in the python language. The package is highly portable, with games running on Windows, NT4, MacOS, OSX, BeOS, FreeBSD, IRIX, and Linux."

    For details and downloads, visit here.
    Wednesday, June 5th 2002
    Small DirectDraw Game
    02:35 PM
        Discuss This!


    The Code Project posted a new game project known as "Invasion", a Space Invaders clone (complete with source code) written by Mauricio Ritter. The game was originally written with DirectX6 but should compile with the latest DXSDK.
    Wednesday, June 5th 2002
    Art of Interactive Design
    02:29 PM
        Discuss This!


    No Starch Press announced the release of The Art of Interactive Design, a new book by Chris Crawford. Here's a snippet from the press release:

    "San Francisco, CA--In 1979, Chris Crawford was a pioneer in the computer game development community. The creator of one of the first computer war games, Crawford sold it to a handful of computer stores, distributed in hand-stuffed plastic bags. "Those early days were exciting--the few participants all knew we were building a revolution," Crawford notes. Thirty years later, he has brought everything he has learned about creating good, interactive games, software, and websites together in one book: THE ART OF INTERACTIVE DESIGN"

    For more on the book, visit here.
    Wednesday, June 5th 2002
    New Corona Release
    02:04 PM
        Discuss This!


    Version 0.2.0 of Corona has been released, "an image input/output library that can read, write, and manipulate image files in just a few lines of code." It supports a number of popular image formats and is available under the zlib license.

    flipcode News Archives for 2002

    [ Prev - 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 - Next ]
    Today's Featured Image:

    Image of the Day Gallery


    flipcode Forums
    flipcode News Archives

    flipcode Content Archives

    Subscribe RSS

     
     
    Hosting by Solid Eight Studios, maker of PhotoTangler Collage Maker.