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flipcode News Archives for 2002

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Tuesday, July 23rd 2002
Library Memory Standard
12:11 PM
    Discuss This!


Phil Frisbie, Jr. sent along a link to a proposal he's put online "to deal with memory problems when working with both static and shared (DLL) libraries." According to Phil, "It is a way to better integrate the memory allocation in a library with that used by the application. This is especially important with applications that use a custom memory manager."
Tuesday, July 23rd 2002
The Daily Flip
    Discuss This!


Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Jari Komppa. Browse the IOTD gallery here!

tasty links:
  • UK Government Backs Open Source
  • How Random Is Pi?
  • Machinima: Games Act Like Films
  • NASA Developing Hypersonic Technologies
  • Finding Patent Truth In JPEG Claim
  • How To Preserve Digital Art
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Monday, July 22nd 2002
    Genetic Algorithms Overview
    12:50 PM
        Discuss This!


    The AI-Depot has been updated with a new article by Michael Skinner, offering an introduction to genetic algorithms.
    Monday, July 22nd 2002
    DevIL Development News
    12:33 PM
        Discuss This!


    Denton Woods sent word that he's released a new version (1.6.5) of DevIL, a feature-rich cross platform image library that's available under the LGPL. With this comes news that Denton has decided to stop work on DevIL. For more information, visit here.
    Monday, July 22nd 2002
    Delphi Game Development
    12:32 PM
        Discuss This!


    Jarrod Davis sent along a link to Softbeat.com, a new Delphi game development site.
    Monday, July 22nd 2002
    New ppModeler Release
    12:18 PM
        Discuss This!


    Pierre Saunier announced a new release of ppModeler for Windows, a free 3D modeling application. The new release includes a scripting language, bug fixes, and other feature additions.
    Monday, July 22nd 2002
    OpenGL 2.0 Shader Poll
    12:14 PM
        Discuss This!


    OpenGL.org sent news of a poll they're currently running, to collect feedback for the ARB OpenGL 2.0 working group. It asks OpenGL developers what they'd prefer to see as a high-level shading language.
    Monday, July 22nd 2002
    New OGRE Release
    12:12 PM
        Discuss This!


    Steve Streeting sent along the following news about OGRE:

    "Version 0.99c of OGRE (Object-oriented Graphics Rendering Engine) has been released! OGRE is a well designed, flexible and easy to use 3D engine released under the Gnu Public License. This version features among other things a new Milkshape3D exporter and new MeshSerializer framework, Linux makefiles, a new rationalised folder layout, a new tutorial from Nicholas Green, new SceneNode scaling features and a number of bugfixes."

    For more information, visit here.
    Monday, July 22nd 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Lode Vandevenne. Browse the IOTD gallery here!

    Code Of The Day Update - There's a new Code Of The Day online, Lightweight Profiler submitted by Chris Brodie. Browse the COTD Collection here!

    Featured Resource Update - There's a new featured resource summary online, ShaderX. Browse the Resource Collection here!

    tasty links:
  • Computer Experts Back The 'Grid'
  • Laser-Like Beam May Break Barriers To Technological Progress
  • Real Takes The Open Source Route
  • China Plans Software To Rival Windows
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Saturday, July 20th 2002
    New Graphics Books
    02:15 PM
        Discuss This!


    ShaderX was recently released, focusing on vertex and pixel shader programming using Direct3D.

    The second edition of Real-Time Rendering was just released. The authors sent word that the web site for the book has been updated with a hefty batch of new and fixed links; in addition, they'll be at the publisher's SIGGRAPH booth this year.
    Saturday, July 20th 2002
    Displacement-Based Rendering
    02:12 PM
        Discuss This!


    Lone Wolves Production sent news of an article they posted entitled "Displacement based 3D rendering", written by Joost van Velzen. The article explains an approach to developing a rendering engine without using polygons.
    Saturday, July 20th 2002
    New OpenGL Demos
    02:10 PM
        Discuss This!


    Romka Graphics sent word that they've posted two new Delphi OpenGL demos, one focused on collision detection and the other a landscape generator.
    Saturday, July 20th 2002
    Game Networking Engine
    02:05 PM
        Discuss This!


    Version 0.55 of the Game Networking Engine (GNE) has been released, "a cross-platform, multithreaded, C++ networking library with an API specifically addressing the needs of game networking."
    Saturday, July 20th 2002
    Blender 3D Funding
    01:57 PM
        Discuss This!


    Norman Lin sent along the following news about Blender3D, a popular 3D modeling and animation package that has been having some funding difficulties lately:

    "The previously freeware Blender 3D modeling program, one of the most powerful freeware 3D programs, is going to be released under the GPL license - but only after a one-time $100K USD is paid to the parent company to release the intellectual property rights to the software. After that, the program's sources will be free as in freedom - GPL! If the $100K fee is not met, the program will probably be put on hold indefinitely. The funding campaign has now started."

    For more about the future of Blender, visit here.
    Saturday, July 20th 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Iron Helix. Browse the IOTD gallery here!

    Code Of The Day Update - There's a new Code Of The Day online, Base64 Encoder / Decoder submitted by Ryan Petrie. Browse the COTD Collection here!

    tasty links:
  • Open-Source Rival To MP3 Released
  • Roll-up Display Screens Almost Ready
  • Showcase For Digital Entertainment
  • Graphic Chips: Game's Not Over Yet
  • Second Law of Thermodynamics "Broken"
  • Holograms Prepped As Next DVD Spin
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Thursday, July 18th 2002
    Exploring D3DX Article
    02:38 PM
        Discuss This!


    MSDN's DirectX Site has been updated with the latest issue in their Driving DirectX column, written by Philip Taylor. This issue takes a look at the D3DX utility library, including its history, what it currently has to offer, and why DirectX developers may choose to use it.
    Thursday, July 18th 2002
    Developer Salary Survey
    02:35 PM
        Discuss This!


    The IGDA announced the availability of their 2nd Annual Game Developer Salary Survey (registration required.) Here's the fuzz:

    "The 2nd Annual Game Developer Salary Survey is now available for download at the IGDA web site. The past year has brought a lot of changes to the game industry and the economy. See how 2524 game developers represented in this year's salary survey are doing. Note: You must be registered with the IGDA (paid membership or free user account) to download the Salary Survey."

    For more information, visit here.
    Thursday, July 18th 2002
    WildTangent Web Driver
    02:30 PM
        Discuss This!


    WildTangent announced the release of their Web Driver 3.0. Here's the buzz:

    "The WildTangent Web Driver is a 3D graphics engine that exists as a COM object. It's most popular use is to write compelling web 3D content via Java or JavaScript. Since it's a COM object, you can access it from any COM enabled language."

    For more information on the engine and the new SDK release, visit here.
    Thursday, July 18th 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by David Toyou. Browse the IOTD gallery here!

    tasty links:
  • Matrix Libraries For C And C++
  • Black Holes Are Thermostats Of Intergalactic Space
  • Interplanetary Superhighway Makes Space Travel Simpler
  • ATI Uncovers Comeback Chips
  • Molecular "Spark of Life" Discovered
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Wednesday, July 17th 2002
    GD Zine Issue 4
    08:04 PM
        Discuss This!


    The folks behind the GD Zine sent along the following news:

    "The GD Zine team are pleased to announce the release of the fourth issue of their internet zine. This issue includes articles on Java multiplayer game programming, the PyGame library, advanced C array structures, a zombie-themed satire atricle and an interview with Lord Bean, a leading independant developer. You can go and check it out here, and if you're a first-time reader, don't forget to check out our back issues for more great content."

    Wednesday, July 17th 2002
    Tracking Software Projects
    03:09 PM
        Discuss This!


    Dr.Dobb's Journal posted an article on "Tracking Software Development Projects" from the August issue. The article offers a physicist's view on various phases of software development.
    Wednesday, July 17th 2002
    Delphi Model Viewer
    03:03 PM
        Discuss This!


    Romka Graphics sent word that they've posted a new Delphi demo which illustrates how to load and display 3D models using OpenGL.
    Wednesday, July 17th 2002
    OpenGL 1.4 Spec
    02:49 PM
        Discuss This!


    The OpenGL Architecture Review Board (ARB) recently released OpenGL's latest specification: OpenGL 1.4. SGI's press release is available here, which outlines the core changes and additions. ZDNet also posted an article about this release here.
    Wednesday, July 17th 2002
    New HawkNL Release
    02:46 PM
        Discuss This!


    Version 1.6 of HawkNL has been released, a low level, game-oriented network library available under the LGPL.
    Wednesday, July 17th 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by toxi. Browse the IOTD gallery here!

    Code Of The Day Update - There's a new Code Of The Day online, Safe sprintf submitted by Morgan McGuire. Browse the COTD Collection here!

    tasty links:
  • Computer Games Set For Big Screen
  • Linux To Enter Supercomputing Top Five
  • Iron Mystery Of Universe's Most Distant Object
  • Quantum Entanglement Stronger Than Suspected
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Tuesday, July 16th 2002
    Crytek Polybump Eval
    11:37 AM
        Discuss This!


    Crytek announced the availability of an evaluation version of Polybump, described as a new utility that "allows you to create and render an extremely low poly model, using an ultra high poly model displaying virtually no visible difference between the two." For more information, visit here.
    Tuesday, July 16th 2002
    AI In Game Design
    11:34 AM
        Discuss This!


    The AI-Depot sent along the following news:

    "The second article of the AI Article Writing Contest has been posted on the AI Depot. Written by Tim Schreiner, AI in Game Design shows the importance of AI in design. With important upcoming video games focusing on single player only, it can be surmised that game designers know the importance of AI. Its important roles are narrowed down to three, and analysed further."

    View the article here.
    Tuesday, July 16th 2002
    New Doxygen Release
    11:25 AM
        Discuss This!


    Version 1.2.17 of Doxygen has been released, a source code documentation system for C/C++, Java, and IDL.
    Tuesday, July 16th 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by James Matthews. Browse the IOTD gallery here!

    tasty links:
  • New Supernova Models Take On Third Dimension
  • SETI: We'll Find 'Alien' by 2027
  • "Peer-to-peer" Internet Identity Scheme Unveiled
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Monday, July 15th 2002
    New A* Explorer
    01:23 PM
        Discuss This!


    generation5 has been updated with a new release of James Matthews' A* Explorer application, "designed to help people understand the workings of the A* algorithm."
    Monday, July 15th 2002
    Data Driven Windows
    01:18 PM
        Discuss This!


    Angel Code posted a new tutorial entitled "Coupling a window handle with a data object", written by Andreas Jönsson. Here's a clip from the introduction:

    "In this tutorial I will show you how to couple a created window handle with a data object even before the window has received any messages. This is good for the case where you want to have data driven windows, i.e windows that behave according to the data associated with them. By using data driven windows you can create two windows with different behaviour without having to register two different window classes, which is how the Win32 API normally works."

    The full article is available here.
    Monday, July 15th 2002
    Collapsar Creations Project1
    01:09 PM
        Discuss This!


    Richard Garand announced the 0.2 release of Collapsar Creations' Project1, a cross-platform, open source space sim in the works.
    Monday, July 15th 2002
    3DS Loading Library
    01:07 PM
        Discuss This!


    Lev Povalahev sent along the following news about his 3DS loading library:

    "I've just released a new version of my 3ds loading library, L3DS. Some new features include material support and automatic calculation of tangent space, needed for dot3 bumpmapping and other tangent space lighting. The library itself is not 3D-API specific, but an example program is provided, that uses SDL and OpenGL to load and display 3ds file."

    For details and downloads, visit here.
    Monday, July 15th 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Stephan Schaem. Browse the IOTD gallery here!

    Tip Of The Day Update - There's a new Tip Of The Day online, Compilefarm submitted by Lennart Denninger. Browse the TOTD Collection here!

    Code Of The Day Update - There's a new Code Of The Day online, Template Pixel Converter submitted by Sander van Rossen. Browse the COTD Collection here!

    tasty links:
  • No Bells, No Whistles: Just Games
  • The Mod Squad (Thanks Alex!)
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Saturday, July 13th 2002
    Metaballs and Heightmaps
    02:58 PM
        Discuss This!


    Michael from Nitrogen announced the release of two new projects: "a Metaball simulation displaying a curved-plane, cylinder and positive and negative metaballs. And a Heightmap demo which calculates vertex normals on the fly."
    Saturday, July 13th 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Glyn Humphreys. Browse the IOTD gallery here!

    tasty links:
  • Astronomers Reach The Event Horizon
  • Glenn Powers Ahead With Ion Engine
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Thursday, July 11th 2002
    Argentine Game Developers
    01:23 PM
        Discuss This!


    H. Hernán Moraldo sent along the following news:

    "The Argentine Association of Game Developers (ADVA) has launched the English version of its website, dedicated to expose the work of most of the game development teams in Argentina, and to show how the development community unfolds. The site offers complete information about the many member groups, their current and previous game projects, and the meetings the association organizes for its members."

    For more information, visit here
    Thursday, July 11th 2002
    New GLGooey Release
    01:19 PM
        Discuss This!


    Niel Waldren announced a new release of GLGooey, "a platform-independent, small, extensible collection of user interface components rendered using OpenGL."
    Thursday, July 11th 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Lucas Walter. Browse the IOTD gallery here!

    tasty links:
  • New Strategy Backed For Solar System Exploration
  • Video Game "Brain Damage" Claim Criticised
  • Art Institute Game Art & Design Program
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Wednesday, July 10th 2002
    Edge Detection Demo
    01:19 PM
        Discuss This!


    Tom Nuydens of Delphi3D sent along the following news:

    "Delphi3D has been updated with a demo that performs edge detection on a 3D scene. This is achieved by rendering the scene to a texture and then applying a simple convolution filter to the texture image. The demo makes use of GL_NV_register_combiners and requires a GeForce3 or better to run."

    For details and downloads, visit here.
    Wednesday, July 10th 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Ville Koskela. Browse the IOTD gallery here!

    tasty links:
  • Wild New Theory For Building Planets
  • Liberty Alliance Set To Battle Passport
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Tuesday, July 9th 2002
    New Lua Release
    09:14 AM
        Discuss This!


    Version 4.0.1 of Lua has been released, "a powerful light-weight programming language designed for extending applications."
    Tuesday, July 9th 2002
    Finite State Machines
    09:08 AM
        Discuss This!


    The AI-Depot posted a new essay on Finite State Machines, written by Jason Brownlee. According to the introduction, "The intent of this essay is to provide a useful and practical introduction of the technique of Finite State Machines (FSM) within the context of artificial intelligence (AI) as a control technique."
    Tuesday, July 9th 2002
    Getting Published Series
    09:01 AM
        Discuss This!


    GIG launched a new article series entitled "Getting Published", which offers a look at what it takes for developers to get their games published.
    Tuesday, July 9th 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by tibur. Browse the IOTD gallery here!

    tasty links:
  • Replace Your Mouse With Your Eye
  • NASA Air-Breathing Engine Rockets On Paper
  • Cartoon Inspires New Approach for Encryption
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Monday, July 8th 2002
    TexShader Studio Release
    02:45 PM
        Discuss This!


    Alexander Herz announced the release of TexShader Studio, a toolkit for compiling high level pixel/vertex shaders.
    Monday, July 8th 2002
    graphics3d C++ Library
    02:42 PM
        Discuss This!


    Morgan McGuire announced the release of graphics3d 2.00, a "free, open source library for performing 3D geometry computations under C++."
    Monday, July 8th 2002
    June Coding Contest
    02:40 PM
        Discuss This!


    The entries from flipCode's June Coding Contest have been posted! Voting instructions have been sent to the entrants, and the results will be posted as soon as they're available. The source code to each entry will be released at that time as well.
    Monday, July 8th 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Clint Brewer. Browse the IOTD gallery here!

    Code Of The Day Update - There's a new Code Of The Day online, Fontmap Rendering Class submitted by Wolfgang Draxinger. Browse the COTD Collection here!

    tasty links:
  • Linux Penguin Graces Xbox
  • Light Turns Into Glowing Liquid
  • OpenCombat Fighting Game Initiative
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Friday, July 5th 2002
    New Moppi Demopaja
    12:02 PM
        Discuss This!


    Version 0.7 beta of Moppi Demopaja has been released, a demo authoring tool with a user interface similar to products such as Macromedia Flash and Adobe After Effects.
    Friday, July 5th 2002
    New HawkNL Beta
    11:59 AM
        Discuss This!


    Phil Frisbie, Jr. announced the release of HawkNL 1.6 beta 4. HawkNL is a low level, game-oriented network library that's available under the LGPL.
    Friday, July 5th 2002
    The Prospectus Project
    11:56 AM
        Discuss This!


    Bandoler announced the launch of the Prospectus Project, "a suite for real-time natural environments modeling and rendering."
    Friday, July 5th 2002
    OpenGL Cg demo
    11:54 AM
        Discuss This!


    Tom Nuydens of Delphi3D sent along the following news about a new demo he's posted:

    "I released a Cg version of a height fog demo that I did earlier. The new demo makes for a nice and simple demonstration of how to set up a Cg vertex shader with OpenGL."

    The demo (with source code) is available here.
    Friday, July 5th 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Wymsical W. Wyvern. Browse the IOTD gallery here!

    Code Of The Day Update - There's a new Code Of The Day online, Dynamic Console Wrapper submitted by Albert "thec" Sandberg. Browse the COTD Collection here!

    Featured Resource Update - There's a new featured resource summary online, Boost Library. Browse the Resource Collection here!

    tasty links:
  • Micro-satellite Decides Its Own Mission
  • Fireworks Become Art With New Software
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Wednesday, July 3rd 2002
    RoleWorld For Delphi
    03:21 PM
        Discuss This!


    Marcalva Projects announced a new release of the RoleWorld Delphi game engine.
    Wednesday, July 3rd 2002
    OpenGL Castle Demo
    03:19 PM
        Discuss This!


    Romka Graphics sent word that they've posted a new OpenGL demo (complete with source code), featuring a castle scene fly-through, fog, lighting, and more.
    Wednesday, July 3rd 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Samuel Cantin. Browse the IOTD gallery here!

    tasty links:
  • Possible Planet Birth Detected in Chemistry Around Star
  • Computers Come Of Age
  • Study: Shoddy Software Steams Users
  • The Great Open Source Giveaway
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Tuesday, July 2nd 2002
    Softworld Intro Source
    12:47 PM
        Discuss This!


    Just for fun announced the source code release of Softworld, an OpenGL intro.
    Tuesday, July 2nd 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Uthman Apatira. Browse the IOTD gallery here!

    Code Of The Day Update - There's a new Code Of The Day online, Huffman Compression submitted by Roger Boerdijk. Browse the COTD Collection here!

    tasty links:
  • Linux Standard Gets The Go-ahead
  • "Power Nap" Prevents Burnout; Morning Sleep Perfects A Skill
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Monday, July 1st 2002
    Screensaver Source Code
    03:04 PM
        Discuss This!


    The source code to Really Slick's screensavers has been released under the GPL, along with the source to a real-time sphere map demo.
    Monday, July 1st 2002
    3ds max 5 Feature Tour
    02:33 PM
        Discuss This!


    Noticed a link over on polycount to the Computer Graphics Channel's feature tour of Discreet's upcoming 3ds max 5.
    Monday, July 1st 2002
    Camera Class Tutorial
    02:31 PM
        Discuss This!


    Ian Kerr sent word that he's posted a new Camera Class Tutorial, which explains an approach to designing and implementing a camera class in a 3D application.
    Monday, July 1st 2002
    Aztec 3D Modeler
    02:27 PM
        Discuss This!


    Version 1.1.1 of the Aztec 3D Modeler has been released, a free 3D modeling and animation tool for Windows that's primarily aimed at the game development and mod community.
    Monday, July 1st 2002
    Gameboy Advance Development
    02:24 PM
        Discuss This!


    Matthew Humphries sent along a link to his GBA site featuring Gameboy Advance development tutorials and other miscellaneous GBA-related goodies.

    flipcode News Archives for 2002

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