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flipcode News Archives for 2002

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Monday, March 25th 2002
Psycle 1.6 Release
05:27 PM
    Discuss This!


Version 1.6 of Psycle has been released, an open source music production package.
Monday, March 25th 2002
4D Spatial Rotation
01:00 PM
    Discuss This!


V'lion, author of the bugle4D engine, sent word that he's posted a new article which takes a look at "4D rotation, extrapolating the 4D equations from the 3D equations, as well as using 2D rotation for various purposes."
Monday, March 25th 2002
FMod 3D Sound Demo
12:57 PM
    Discuss This!


Nitrogen has been updated with a new FMod 3D sound demo. Delphi source code is included.
Monday, March 25th 2002
NPAR 2002 Papers
12:50 PM
    Discuss This!


The Japanese real-time graphics site "Spin" has a collection of links to the papers from NPAR 2002, the second International Symposium on Non-Photorealistic Animation and Rendering. Many thanks to Moichi Seya for the news.
Monday, March 25th 2002
Starbreeze Studios Hiring
12:40 PM
    Discuss This!


Starbreeze Studios, "a developer of console and PC games, with several contracts already signed", are looking to hire two new programmers. They're located in Uppsala, Sweden. If you're interested in either a PS2 or game programming position, view the details here.
Monday, March 25th 2002
The Daily Flip
    Discuss This!


Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by zed. Browse the IOTD gallery here!

Code Of The Day Update - There's a new Code Of The Day online, Image Factory submitted by Andreas Magnusson. Browse the COTD Collection here!

tasty links:
  • Blaze Of Star Formation Seen In New Hubble Picture
  • Neural Network 'in-jokes' Could Pass Secrets
  • Java Brewers: We Won't Bow To Microsoft
  • To Scientists, Simple Things Not So Simple
  • Proposed Fast Plane Would Be Plastic
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Sunday, March 24th 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Jens Tinz. Browse the IOTD gallery here!
    Saturday, March 23rd 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Jordan Isaak. Browse the IOTD gallery here!
    Friday, March 22nd 2002
    GDC Awards Announced
    02:26 PM
        Discuss This!


    The results from this year's Independent Games Festival have been announced. In addition, the Game Developer's Choice Awards have been announced.
    Friday, March 22nd 2002
    Audio Rendering Toolkit
    02:18 PM
        Discuss This!


    Analog Devices announced a new version of their SoundMAX Audio Rendering Technology Toolkit. Here's a snippet from the press release:

    "Addressing consumer demand for increased audio realism in gaming environments, Analog Devices today announced a new version of its SoundMAX« Audio Rendering Technology Toolkit (SMartTools(tm))-which now offers significantly improved cross-platform output capability and a more intuitive graphical user interface (GUI) to game audio developers. With built-in support for the PlayStation« 2 computer entertainment system and the Xbox(tm) video game system, as well as for PC systems, SMartTools enables developers to target the industry's most popular gaming platforms."

    In addition they've launched a new site for developers, AudioForGames.com.
    Friday, March 22nd 2002
    New JXInput Release
    02:13 PM
        Discuss This!


    Joerg Plewe sent word that he's released a new version (0.2) of JXInput, a "package to access gaming input devices from Java using DirectInput."
    Friday, March 22nd 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Kalev Tait. Browse the IOTD gallery here!

    tasty links:
  • The Future of Digital Entertainment
  • Violent Galaxy Seen In 3D
  • Science Close To Viewing The Beginning Of Time, Cosmologist Says
  • Brit Wires Nervous System To Computer
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Thursday, March 21st 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Wolfgang Kamir. Browse the IOTD gallery here!
    Wednesday, March 20th 2002
    Kapsul 3D Modeler
    04:35 PM
        Discuss This!


    CÚdric announced a new release of Kapsul, a free 3D modeler "built by and for the community." For details and downloads visit here.
    Wednesday, March 20th 2002
    New PurpleLib Release
    12:51 PM
        Discuss This!


    Bunnz Productions announced a new release (0.15) of PurpleLib, described as a "flexible and highly object oriented game engine."
    Wednesday, March 20th 2002
    PS2 VectorC Release
    12:47 PM
        Discuss This!


    Codeplay announced the launch of VectorC {PS2:VU}. Here's a clip from the press release:

    " LONDON, UK - 20th March, 2002 - Codeplay announced the release of VectorC {PS2:VU}, the world's first PlayStation«2 vector unit C/C++ compiler. VectorC {PS2:VU} will allow PlayStation«2 games to be developed easier, faster and with more features than previously possible.

    The vector units typically run small low-level programs to perform the computationally intensive routines that are required in today's demanding entertainment software. Prior to VectorC {PS2:VU}, the development process was time consuming because of the requirement to write complex custom vector unit assembly language. "

    For more information, view the full press release here.
    Wednesday, March 20th 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Daniel Trstenjak. Browse the IOTD gallery here!

    tasty links:
  • Universe Expansion is Accelerating, Researchers Says
  • Small Disc Makes Big Music
  • Seeing The Universe In A Brand New Light
  • Preview: Radeon 8800 vs. Quadro4 750XGL
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Tuesday, March 19th 2002
    Article On AABB Trees
    09:22 PM
        Discuss This!


    Conor Stokes is back with an update to his column, right here on flipcode. In the fifth issue of DirtyPunk's column, he explains how Axis-aligned Bounding Box Trees work and why you might find them useful. A demo with sample source code is included. Check it out here!
    Tuesday, March 19th 2002
    Render To Texture
    05:35 PM
        Discuss This!


    Sulaco has been updated with two new OpenGL demos, complete with Delphi source code, showing how to render to a texture using the glCopyToTexture function.
    Tuesday, March 19th 2002
    New Matrix Tutorial
    05:25 PM
        Discuss This!


    Angel Code posted a new tutorial by Andreas J÷nsson, entitled "The World and the View Matrix." Here's a snippet from the introduction:

    "In this article I will explain how to use these two matrices to do what you want. I do this because I've noticed that there are many aspiring 3D engine developers that have trouble with this part. I'm going to try to keep this article on a level of generality so that it can be used for any 3D API. I will also try to not go into too much mathematical detail as it really isn't necessary, most APIs do the math for you."

    View the full article over here.
    Tuesday, March 19th 2002
    Virtools Dev 2.1 Release
    05:23 PM
        Discuss This!


    Virtools announced a new release (2.1) of their (commercial) interactive 3D development package. Here's a clip from the press release:

    "VIRTOOLS(tm) market leader in the world of interactive 3D development solutions, announced today the release of Virtools(tm) Dev 2.1, expanding the capabilities of the powerful development tool.

    Taking Virtools' flagship product even further, Virtools(tm) Dev 2.1 boasts many new features, including over 20 new behavior building blocks and a brand new DirectX 8.1 Rasterizer. Virtools has added a number of new features to the Dev 2.1 interface to improve workflow, leaving users free to concentrate on creating outstanding content and rich interactivity."

    For more information, visit here.
    Tuesday, March 19th 2002
    Quake3 MD3 Loader
    05:18 PM
        Discuss This!


    Ben Humphrey sent word that GameTutorials.com has been updated with a new MD3 character loading tutorial. According to the author, "The tutorial shows the basics of loading and rendering .md3 files in OpenGL. The next tutorial will go into the keyframe / bone animation needed to animate the Quake3 character models."
    Tuesday, March 19th 2002
    Shadow Volumes Paper
    05:07 PM
        Discuss This!


    NVidia updated their developer page on the recently released tech paper, "Practical and Robust Shadow Volumes." There you'll find the presentation slides from the GDC 2002, as well as links to Heidmann's original stencil shadow article, and a piece that John Carmack wrote a while back on shadow volumes (Carmack's Reverse.)
    Tuesday, March 19th 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Mikael Tillander. Browse the IOTD gallery here!

    tasty links:
  • Grid Computing Hooks Up To Open Standards
  • New Sony Robot Has Steep Price Tag
  • Discord Over Digital Music
  • Microsoft Boots PlayStation 2 From CeBit
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Monday, March 18th 2002
    The Radiosity Bibliography
    03:30 PM
        Discuss This!


    Helios32 has been updated with the March edition of RADBIB, "a comprehensive bibliography of radiosity and related global illumination papers, theses, articles, and books." There are 16 new items since last month's release.
    Monday, March 18th 2002
    MP3 Player Tutorial
    03:16 PM
        Discuss This!


    Mythos sent word that he's updated his site with a new article on playing MP3s, complete with source code. In addition, he's posted a new article on generating syntax-highlighted (HTML) listings from C++ source code.
    Monday, March 18th 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by matthew. Browse the IOTD gallery here!

    tasty links:
  • Long-Destroyed Fifth Planet May Have Caused Lunar Cataclysm
  • Six Telescopes Act As One
  • Fiber Optics, As Never Been Seen
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Sunday, March 17th 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Alexander Luddy. Browse the IOTD gallery here!
    Saturday, March 16th 2002
    Tile Studio Source Code
    11:30 PM
        Discuss This!


    Mike Wiering sent word that he's released the source code to the Tile Studio project, "a complete development utility for graphics of tile-based games." The full Delphi source code is now available under the GPL.
    Saturday, March 16th 2002
    Hyper64 Graphics Library
    04:25 PM
        Discuss This!


    div/0 sent along a link to Hyper64, described as a free (GPL) graphics library that "gives you access to routines that are not available in API's like DirectX or OpenGL, and at the same time, creates a interface layer that works directly with DirectX and the winapi to make it easy for you to create applications." Ports are available for a number of languages.
    Saturday, March 16th 2002
    Game Institute Anniversary
    04:20 PM
        Discuss This!


    The Game Institute are celebrating their one year anniversary. To kick off the new term, they've announced some new course discounts. Here's the fuzz:

    "To start off the new term, the Game Institute is offering a 25% discount on all courses starting between March 25th and April 30th (our April anniversary month). Game Institute offers online educational courses covering both fundamental and advanced topics in game development. Come be a part of a community that has helped thousands of students become more talented and better equipped game programmers!"

    In case you missed it, have a look at the Game Institute review here on flipCode.
    Saturday, March 16th 2002
    Hexagon Tile Maps
    04:15 PM
        Discuss This!


    Thomas Jahn updated his site with a new tutorial entitled "Coordinates in Hexagon based Tile Maps." The tutorial explains the basics of tile systems, then takes a closer look at hexagon-based tile maps.
    Saturday, March 16th 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by MarkW. Browse the IOTD gallery here!

    tasty links:
  • Students Use International Space Station To View Earth
  • 25 More States Join Fight Against Microsoft
  • Asteroid Buzzes Earth From "Blind Spot"
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Friday, March 15th 2002
    New ZTracker Release
    03:02 PM
        Discuss This!


    Version 0.96 of ZTracker has been released, a free win32 MIDI tracker/sequencer that's modeled after Impulse Tracker. Its available under the BSD license.
    Friday, March 15th 2002
    OpenGL Extension Registry
    02:37 PM
        Discuss This!


    Many thanks to Ian Romanick, who sent along the following news:

    "Jon Leech has done some significant updates to the OpenGL extension registry at http://oss.sgi.com/projects/ogl-sample/registry/. There are a number of new extensions listed including, but not limited to, ATI_element_array, SUN_mesh_array, SUN_slice_accum, ARB_texture_mirror_repeat, ARB_depth_texture, ARB_shadow, ARB_shadow_ambient, and ARB_window_pos."

    The OpenGL Extension Registry "is maintained by SGI and contains specifications for all known extensions, written as modifications to the appropriate specification documents."
    Friday, March 15th 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Niel Waldren. Browse the IOTD gallery here!

    tasty links:
  • Graphics Programming With Libtiff
  • Russia Unveils Space Shuttle for Tourists
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Thursday, March 14th 2002
    Real-time Rendering 2nd Ed.
    11:30 PM
        Discuss This!


    Eric Haines sent along the following chunk of information about the second edition of Real-time Rendering, to be published later this year:

    "We've just finished work on the second edition of our book "Real-Time Rendering." It will be published in June, and the draft will be on display at GDC at the AK Peters booth. We started out with the goal of adding 100, maybe 150 pages. 360 pages later (not to mention extensive revisions throughout), we're done.

    Excerpts from the new book are available at the book's website, http://www.realtimerendering.com. These include sections on non-photorealistic rendering, levels of detail, and subdivision surfaces and curves. We are in the process of updating this site, which has been dormant since October (we've been too busy writing, having just finished last weekend). We've collected a lot of new information for the site, but I'd appreciate hearing from flipcode readers of any resources good to add."

    If you've not heard of Real-time Rendering, have a look at some of the comments over here.
    Thursday, March 14th 2002
    NaN Technologies Closing
    12:49 PM
        Discuss This!


    NaN Technologies, the owners of Blender, announced they'll be shutting down. Here's a clip from the announcement on their site:

    "The shareholders and directors of NaN Holding BV, owners of Blender, have decided to terminate all activities of NaN Technologies BV and apply for its bankruptcy at the Amsterdam court. It means that effective today, all technology development and website activities around Blender will be frozen."

    As for the future of Blender, visit here to read what they have to say in closing.
    Thursday, March 14th 2002
    The Reaper 2 Project
    12:41 PM
        Discuss This!


    Version 0.97 of the Reaper 2 Project has been released, a 3D combat simulator currently in the works, released under the GPL.
    Thursday, March 14th 2002
    New GLFW Release
    12:37 PM
        Discuss This!


    Version 2.0.2 of GLFW has been released, "a free, open source, portable framework for OpenGL application development."
    Thursday, March 14th 2002
    Simple OpenGL 3D Engine
    12:31 PM
        Discuss This!


    Sulaco has been updated with a new project, a basic OpenGL 3D engine with keyboard/mouse movement and a simple map format. The Delphi source code is included.
    Thursday, March 14th 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Hardy Winter. Browse the IOTD gallery here!

    Tip Of The Day Update - There's a new Tip Of The Day online, Wrapper For Resource Handles submitted by Aliaksei Sanko. Browse the TOTD Collection here!

    tasty links:
  • MIT To Make Tech "Exoskeleton" For Army
  • Scientists Study Brain Implants To Control PCs
  • Fractal Tiling Arrays - Reported Breakthrough In Array Antennas
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Wednesday, March 13th 2002
    Game Programming Book
    03:15 PM
        Discuss This!


    Bruno Sousa announced the release of his new book, "Game Programming All In One." Here's a short description from the author:

    "Covering both the C++ programming language, DirectX and game specific topics, this is an 'All in One' resource for beginner game programmers or just anyone interested in game programming."

    For more information, visit the author's site or go shopping on Amazon.
    Wednesday, March 13th 2002
    NVLink And Shadows Paper
    02:19 PM
        Discuss This!


    NVidia's developer site has been updated with a new release of NVLink, "a powerful new tool which provides automatic vertex shader generation."

    In addition they've posted a paper entitled "Practical and Robust Shadow Volumes", which "describes a robust, artifact-free method of rendering stenciled shadow volumes that eliminates the problem of shadow volume capping."
    Wednesday, March 13th 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by David Paull. Browse the IOTD gallery here!

    tasty links:
  • Researchers: Mars' Features Not Eroded By Running Water
  • New ATI Graphics Chips Keep It in Competitive Race
  • Good Coding Skills Are Not Enough
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Tuesday, March 12th 2002
    Links Section Update
    12:22 PM
        Discuss This!


    flipCode's development links section has been updated with the following items:
  • DirectX Port Project
  • Recent 3DE Engine
  • Writing A Compiler Series
  • The Plain Truth About Piracy
  • The Texture Garden
  • MVPS Technical Articles
  • BulletML Particle Applet
  • MeshNose Search Engine
  • Universal Space Language
  • Z-Buffer CSG Rendering
  • Information Installer System
  • Identity Crisis Resources
  • Vertex Shaders & Pixel Shaders
  • PocketFrog PocketPC Library
  • OpenGL Extension Loading Library
  • Cycon Online Gaming Engine
  • BSP Tree Thesis Paper
  • Gleem Widget Library
  • FTGL Font Library
  • Possible Worlds Project
  • RoleWorld Delphi Game Engine
  • Aurora 3D Tutorial
  • AnyEdit Programmer's Editor
  • Anjuta Development Studio
  • Grid Algorithms Library
  • Wavelet Image Compression
  • Graphics Algorithm Workbench
  • BlackTube 2D Engine
  • Corona Image Library
  • The Flat Four Engine
  • Introduction To Ruby Programming
  • EGG Particle Script Interpreter
  • RoboCup Soccer Project
  • Pursuit-evasion Games
  • NPRQuake Rendering Project
  • So You Want To Make An MMORPG
  • Hexagon Map Construction Kit
  • Helios OpenGL Library
  • Introduction To Prolog
  • Stellarium Sky Generator
  • GLTrace OpenGL Utility
  • New gmax Forum Site
  • Nitrogen OpenGL Projects
  • Eye On Artificial Intelligence
  • If you have links you would like to add to this collection, please send them here.
    Tuesday, March 12th 2002
    New ScriptEdit IDE
    11:30 AM
        Discuss This!


    Alexander Herz announced a new release of the ScriptEdit IDE for his ScriptC compiler.
    Tuesday, March 12th 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Joaquin Gray. Browse the IOTD gallery here!

    tasty links:
  • Tiny Magnets May Lead To Big Changes
  • Intel's Incredible Shrinking Chip
  • The World's Smallest Electronic Nose
  • Comet Returns After 341 Years
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Monday, March 11th 2002
    Possible Worlds Source
    07:55 PM
        Discuss This!


    Noticed over on OpenGL.org that the source code to the Possible Worlds project has been released under the GPL. Possible Worlds is a 3D-accelerated underwater game.
    Monday, March 11th 2002
    GOLD Parser Source Code
    03:29 PM
        Discuss This!


    The source code to the GOLD Parser Engine has been released, "a new, free parser generator that you can use to develop your own compilers and emulators."
    Monday, March 11th 2002
    PocketFrog Asteroids Game
    03:26 PM
        Discuss This!


    The Code Project posted a new article presenting an Asteroids implementation using Thierry Tremblay's PocketFrog library for the PocketPC.
    Monday, March 11th 2002
    Delphi Game Engine
    03:06 PM
        Discuss This!


    Marco A. Alvarado announced a new release (0.9 beta) of RoleWorld, a freeware Delphi game engine. According to the author, "a little demo comes in the zip file, and shows how simple it is to write a game in RoleWorld."
    Monday, March 11th 2002
    DirectX With NVidia - GDC
    02:51 PM
        Discuss This!


    NVidia updated their developer site with news of five additional DirectX lectures they're sponsoring at the GDC this year. For a complete list of their GDC sessions, visit here.
    Monday, March 11th 2002
    New Aztec Modeler Release
    02:32 PM
        Discuss This!


    Version 1.1.0 beta of Aztec has been released, described as "a 3D Modeling and Animation tool that is intended to provide a decent set of tools for use in the Game development process."
    Monday, March 11th 2002
    OpenGL Community Site
    02:26 PM
        Discuss This!


    Vic Cherubini sent word that he's launched a new OpenGL community site: openglforums.com. According to Vic, "it's a growing community aimed specifically at OpenGL programming and game development with it."
    Monday, March 11th 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Michael Gamsriegler. Browse the IOTD gallery here!

    tasty links:
  • Digital Cameras Save Artworks
  • Creative Re-enters Graphics Market
  • Fusion Experiment Sparks an Academic Brawl
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Saturday, March 9th 2002
    New DevIL Release
    06:51 PM
        Discuss This!


    Version 1.3.0 of DevIL has been released, a cross-platform image library with support for a number of popular image formats.
    Saturday, March 9th 2002
    Aurora 3D Tutorials
    06:21 PM
        Discuss This!


    Greg Magarshak sent along a link to a collection of 3D programming tutorials he wrote about 2.5 years ago. The topics covered include camera movement, clipping, portals, and more.
    Saturday, March 9th 2002
    24h Game Progamming Contest
    06:12 PM
        Discuss This!


    Isaac Vanier sent along the following news about an upcoming game programming contest:

    "Ludum Dare, an independent game developer's resource center, is holding it's first 24 Hour Game Programming Contest. The objective will be to create the most fun gaming experience you can come up with within a 24 hour time period."

    For more information about the contest, visit here.
    Saturday, March 9th 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Louis-Charles Dumais. Browse the IOTD gallery here!

    Code Of The Day Update - There's a new Code Of The Day online, Object On The Stack submitted by Jani Kajala. Browse the COTD Collection here!

    Tip Of The Day Update - There's a new Tip Of The Day online, Modular Applications submitted by Robert Carnecky. Browse the TOTD Collection here!

    Featured Resource Update - There's a new featured resource summary online, Jim Blinn's Corner. Browse the Resource Collection here!

    tasty links:
  • IBM's The Champ In Server Brawl
  • Newly Spotted Galaxy Sets Distance Record
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Friday, March 8th 2002
    Virtual Media Vision Hiring
    07:08 PM
        Discuss This!


    Virtual Media Vision are currently looking to hire a Senior Game Programmer for an upcoming space adventure RPG for the PC and XBox. Here's a bit more information:

    "The programmer must have experience with 3D programming, game engines, server solutions, security, load balancing, game play, and artificial intelligence. The position is located in Los Angeles and they are offering a very competitive compensation package. The contact information is cgurwich@gte.net."

    The company's web site is located here.
    Friday, March 8th 2002
    Flat Four Engine
    06:25 PM
        Discuss This!


    There's a new snapshot of the Flat Four Engine available, a game development framework. According to the site, "its goals are flexibility, extensibility, and performance, in that order. It is written in C++ using a component based architecture."
    Friday, March 8th 2002
    Dynamic Motion Library
    06:02 PM
        Discuss This!


    The web site of Dynamo, the Dynamic Motion library, has been updated with the code examples from the thesis paper (available on the same page) based on the author's dynamics work. Dynamo is described as "a software library providing classes that takes care of the calculation of the motions of geometries moving under the influence of forces and torques and impulses."
    Friday, March 8th 2002
    New GLTrace Release
    05:23 PM
        Discuss This!


    Phil Frisbie, Jr. announced a new release of the GLTrace utility. Here's the fuzz:

    "GLTrace is an OpenGL programming utility that intercepts and logs OpenGL calls by a running application. It can be used on ANY OpenGL application- no source code is required. Use it to debug your own software, or learn from others ;)"

    For details and downloads, visit here.

    flipcode News Archives for 2002

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