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flipcode News Archives for 2002

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Tuesday, November 26th 2002
New GLFW Release
11:51 AM
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Version 2.3 of GLFW has been released, "a free, open source, portable framework for OpenGL application development." The new release includes OpenGL stereo rendering support, bugfixes, and more.
Tuesday, November 26th 2002
Rule-Based Systems
11:42 AM
    Discuss This!


The AI-Depot posted a new article on "Rule-Based Systems and Identification Trees", written by James Freeman-Hargis. Here's a snippet from the summary:

"Rule-Based systems are proven AI methods whose capabilities should not be overlooked. By combining them with identification trees, the rules themselves can be created on the fly from observations and collections of data, applicable to outside fields such as medicine and finance."

View the full article here.
Tuesday, November 26th 2002
New AllegroGL Release
11:08 AM
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Version 0.1.4 of AllegroGL was recently released, "a small library intended to allow Allegro applications to use OpenGL in Unix, Windows and DOS."
Tuesday, November 26th 2002
CodePixel Coding Contest
11:03 AM
    Discuss This!


CodePixel sent along the following news about their upcoming contests:

"As habitual at the end of the month, CodePixel, the spanish website for gfx developers and artists, will start a code compo about dithering, and a gfx compo about the fuel oil disaster that nowadays is affecting the coast of Galicia, the place where CodePixel is being edited."

For more information, visit here.
Tuesday, November 26th 2002
The Daily Flip
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Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Pyro Arkham. Browse the IOTD gallery here!

tasty links:
  • Fresh Evidence of 'Eclipse Wind'
  • Another New Chip Moves Onto The Block
  • NASA Breakthrough Method May Lead To Smaller Electronics
  • HP Hires Seminal Computer Thinker
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Saturday, November 23rd 2002
    New Allegro Release
    12:16 PM
        Discuss This!


    Version 4.1.5 of Allegro was recently released, a free, feature-rich, multi-platform game programming library.
    Saturday, November 23rd 2002
    D3DX Meshes Article
    12:15 PM
        Discuss This!


    MSDN's Driving DirectX column has been updated with a new issue by Dave Aronson, which "gives an overview of the basic classes and methods for working with meshes in Direct3D using the D3DX library."
    Saturday, November 23rd 2002
    enRay Realtime Raytracer
    12:01 PM
        Discuss This!


    Antonis Stampoulis announced the initial release of enRay, a realtime ratracer that can render common primitives such as spheres, as well as implicit surfaces and polygon meshes using hardware acceleration. The C source code to the project is available under the GPL, and binaries are available for both Linux and Windows.
    Saturday, November 23rd 2002
    New Plugin Tutorial
    11:58 AM
        Discuss This!


    There's a new featured tutorial here on flipcode entitled "Adding Plug-ins To Your Application", written by Garret Foster. As the title implies, the author explains a simple approach to add plugin DLLs to your application. Check it out here!
    Saturday, November 23rd 2002
    Cg Shaders Interview
    11:56 AM
        Discuss This!


    CgShaders.org has been updated with a new interview with David Kirk of NVIDIA, featuring responses to a number of frequently asked questions about Cg.
    Saturday, November 23rd 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Jurgen Van Gael. Browse the IOTD gallery here!

    tasty links:
  • Eye Camera May Help the Blind See
  • Did Quark Matter Strike Earth?
  • Food Scraps Make Perfect Plastic
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Thursday, November 21st 2002
    Per-Pixel Lighting Demo
    05:17 PM
        Discuss This!


    Tom Nuydens of Delphi3D sent along the following information about a new demo he's released:

    "Delphi3D has released a tangent-space bump mapping demo. It implements a full per-pixel lighting model including attenuation, diffuse, specular and gloss mapping. What's more, the demo contains three separate rendering code paths, each optimized for a different hardware generation: GeForce1/2-class (NV10), GeForce3/4-class (NV20), and GeForce FX (NV30, which has to be emulated in software for now). Users can switch between these code paths at run-time to compare the performance and visual quality."

    For more information, visit here.
    Thursday, November 21st 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Alex Streit. Browse the IOTD gallery here!

    tasty links:
  • Scientists Hope to Create New Form Of Life
  • Microsoft Warns Of Widespread Web Security Hole
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Wednesday, November 20th 2002
    Particle Motion Paper
    01:50 PM
        Discuss This!


    Magic Software has been updated with a new document (PDF) entitled Particle Motion on a Height Field. According to the site, it "describes how to set up the equations of motion for a particle constrained to lie on a height field z = f(x,y) when the only applied force is gravitational."
    Wednesday, November 20th 2002
    ClanLib Development Tutorials
    01:44 PM
        Discuss This!


    Noticed a link on the ClanLib site to a tutorial series that aims to "guide you through the development of a simple game using the ClanLib 6.0 API." ClanLib is a multi-platform game development library.
    Wednesday, November 20th 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Uthman Apatira. Browse the IOTD gallery here!

    Code Of The Day Update - There's a new Code Of The Day online, File Handling Class submitted by Jesper ÷qvist. Browse the COTD Collection here!

    tasty links:
  • Copyright Law Gets A Second Look
  • Developers Get Creative With Google, Amazon
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Monday, November 18th 2002
    Power Render Lite
    02:23 PM
        Discuss This!


    Egerter Software announced the release of Power Render Lite, a more affordable version of the Power Render 3D engine, aimed at independent developers.
    Monday, November 18th 2002
    Nive 3D Engine
    02:20 PM
        Discuss This!


    Benoit Autheman announced a new release (v0.1.0) of the Nive 3D Engine, "a portable 3d engine which can be used to design game or virtual reality applications." The source code is available under the GPL.
    Monday, November 18th 2002
    Linux Demoscene Center
    02:19 PM
        Discuss This!


    Lnxscene.org announced their opening, now in the form of a Linux demo scene community site, with tutorials, tips, and "all you ever wanted to know about linux graphic or sound programming."
    Monday, November 18th 2002
    New Doxygen Release
    02:18 PM
        Discuss This!


    Version 1.3 RC1 of Doxygen has been released, a source code documentation system for C/C++, Java, and IDL.
    Monday, November 18th 2002
    Mesa 5.0 Release
    02:16 PM
        Discuss This!


    Version 5.0 of Mesa has been released, "a 3-D graphics library with an API which is very similar to that of OpenGL." The new release implements the OpenGL 1.4 specification.
    Monday, November 18th 2002
    NXN alienbrain Tutorials
    02:15 PM
        Discuss This!


    The NXN site has a new tutorial section for developers using alienbrain.
    Monday, November 18th 2002
    Nomad Programming Site
    02:13 PM
        Discuss This!


    Willie Tang sent word that the Nomad Programming Site has moved to a new location. There you'll find graphics programming tutorials, news, links, and more.
    Monday, November 18th 2002
    Fantasy Graphics League
    02:06 PM
        Discuss This!


    Eric Haines sent along the following information about the Fantasy Graphics League:

    "The 4th annual Fantasy Graphics League season has begun. With a limited budget and limited space, you attempt to hire the best graphics researchers in the world for your lab. Labs are then judged by which authors have publications accepted for next year's SIGGRAPH conference. It's free, spam-free, and non-fattening: http://www.realtimerendering.com/fgl"

    Monday, November 18th 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Daniel Porzig. Browse the IOTD gallery here!

    Tip Of The Day Update - There's a new Tip Of The Day online, Enhanced Debugging Info For VS6/7 submitted by Jean-Sylvere Simonet & Olivier Basille. Browse the TOTD Collection here!

    tasty links:
  • Leonid Meteor Shower to Be Last for Century
  • Nvidia Rolls High-end Graphics Processor
  • Speeding Black Hole Caught By Hubble
  • Digital Physics: Atoms As Data
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Wednesday, November 13th 2002
    Mac Stellarium Release
    05:35 PM
        Discuss This!


    A MacOSX binary package of Stellarium has been released, a free, open source project that "renders 3D photo-realistic skies in real time."
    Wednesday, November 13th 2002
    DirectX Day Presentations
    05:34 PM
        Discuss This!


    The DirectX Section of MSDN has been updated with the PowerPoint presentations from the DirectX Developer Day, which took place at the Game Developers Conference Europe.
    Wednesday, November 13th 2002
    DX9 End-User Beta
    05:23 PM
        Discuss This!


    Microsoft released a public beta of DirectX 9.0 RC 0 for end-users. According to the site, "DirectX 9.0 includes security and performance updates, along with many new features across all technologies, which can be accessed by applications using the DirectX 9.0 APIs."
    Wednesday, November 13th 2002
    Cg Shader News
    05:22 PM
        Discuss This!


    NVIDIA and discreet announced the release of the CgFX Plugin for 3ds max 5, which "allows artists to author and visualize content in 3ds max 5 using advanced hardware rendering and the Cg high level language." In addition, NVIDIA released the CgFX Viewer, "a standalone application for viewing and editing shaders."

    And finally, the results and entries from the most recent cgshaders.org coding contest have been posted, complete with source code.
    Wednesday, November 13th 2002
    RTX Animation Tool
    05:00 PM
        Discuss This!


    Michael Schiestl and crow^riot announced the release of the RTX Animation Tool, designed to be an easy way to import 3D animations from your software. According to the site, "The RTX file format is an advanced ASE file format that supports important issues missing in ASE, e.g. skinning. This means it is easy to understand, therefore easy to implement to your own software." A 3DS Max plugin, as well as the RTX viewer are available for download. Its free to use for non-commercial purposes.
    Wednesday, November 13th 2002
    Real-time Graphics Site
    04:56 PM
        Discuss This!


    Tiago Sousa sent word that his real-time computer graphics site has moved to a new URL: http://RealtimeCG.pt.vu. There you'll find a collection of tutorials, links, and more.
    Wednesday, November 13th 2002
    Object Space Normal Mapping
    04:54 PM
        Discuss This!


    Noticed a link over on CFXWeb to an article by Jonathan Kreuzer, entitled "Object Space Normal Mapping with Skeletal Animation Tutorial."
    Wednesday, November 13th 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Greg Meyers. Browse the IOTD gallery here!

    tasty links:
  • Mirror Matter Mystery
  • Smaller Power Sources On The Horizon
  • Demystifying Extreme Programming
  • Gaming Boom Drives Low-power Chip Design
  • Puzzled Over Unexpected Findings In "Little" Big Bang
  • New Evidence For Dark Energy
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Monday, November 11th 2002
    UPX File Packer
    05:56 PM
        Discuss This!


    Version 1.24 of UPX has been released, "a free, portable, extendable, high-performance executable packer for several different executable formats." Its available under the GPL.
    Monday, November 11th 2002
    The Radiosity Bibliography
    05:51 PM
        Discuss This!


    The Helios32 site has been updated with the November release of RADBIB.BIB, "a comprehensive bibliography of radiosity and related global illumination papers, theses, articles, and books." This release includes 41 new additions.
    Monday, November 11th 2002
    Extension Loading Library
    05:45 PM
        Discuss This!


    Lev Povalahev announced a new release of extgl, a library that simplifies OpenGL extension loading.
    Monday, November 11th 2002
    New Ircub Release
    05:44 PM
        Discuss This!


    Andreas Loffler announced the release of Ircub v0.44, "a small, multi-platform library written in C/C++, which provides a very simple interface to add IRC chatting/controlling capability to nearly all types of applications or games."
    Monday, November 11th 2002
    Shadows & Depth of Field
    05:39 PM
        Discuss This!


    Tiago Sousa sent word that he's updated his graphics site with two new tutorials, on real-time shadow techniques and depth of field.
    Monday, November 11th 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by James Gregson. Browse the IOTD gallery here!

    tasty links:
  • Breakthrough In Stem Cell Research
  • Keeping Information Secure With Noisy Light
  • IBM Stacks New 3D Circuit Design
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Saturday, November 9th 2002
    New AutoTrace Release
    04:02 PM
        Discuss This!


    Version 0.31.1 of AutoTrace has been released, a free program that converts bitmaps to vector graphics. Its available under the GPL.
    Saturday, November 9th 2002
    Indie Games Presentations
    04:01 PM
        Discuss This!


    Nvidia's developer site has been updated with the presentation notes and slides from the Indie Games Conference 2002.
    Saturday, November 9th 2002
    Wild Magic Source
    03:55 PM
        Discuss This!


    The Wild Magic site has been updated with version 1.5 of the companion source code to the book 3D Game Engine Design: A Practical Approach to Real-Time Computer Graphics, written by Dave Eberly. The Wild Magic source code is now available for "trial" download whether you own the book or not, but be sure to read the license agreement if you intend to make use of the code itself.
    Saturday, November 9th 2002
    The GTS Library
    03:19 PM
        Discuss This!


    Version 0.7.0 of the GNU Triangulated Surface Library (GTS) has been released, which provides "a set of useful functions to deal with 3D surfaces meshed with interconnected triangles." The library is available under the LGPL.
    Saturday, November 9th 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Dallas Nutsch. Browse the IOTD gallery here!

    tasty links:
  • Hubble Shows An Old Star That Gave Up The Ghost
  • Microsoft To Offer Peek At New Tools
  • Face On Mars Gets Nighttime Look
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Tuesday, November 5th 2002
    New SoftWire Release
    06:15 PM
        Discuss This!


    Nicolas Capens announced a new release (v1.3.0) of SoftWire, "a C++ class library for compiling x86 assembly code at run-time." According to the author, this new release has no known bugs and has been ported to UNIX/Linux. Its available under the LGPL.
    Tuesday, November 5th 2002
    DirectX Tetris Game
    02:07 PM
        Discuss This!


    The Code Project has been updated with a new article presenting a complete Tetris clone, which uses DirectX 8.0. The source code, documentation, and binaries are available from here.
    Tuesday, November 5th 2002
    New ClanLib Release
    01:44 PM
        Discuss This!


    Version 0.6.4 (stable) and 0.7.0 of ClanLib have been released, a multi-platform game development library that's available under the LGPL.
    Tuesday, November 5th 2002
    Updated GBA Hearts
    01:42 PM
        Discuss This!


    Aaron Rogers sent word that he's posted an updated version of GBA Hearts, a Hearts game originally written for a GbaDev.org competition. The source code is available under the GPL.
    Tuesday, November 5th 2002
    Computer Graphics Site
    01:33 PM
        Discuss This!


    Tiago Sousa sent along a link to his new site on real time computer graphics. There you'll find a collection of tutorials, links, and more.
    Tuesday, November 5th 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Ton van den Heuvel. Browse the IOTD gallery here!

    tasty links:
  • Most Powerful Magnet Found In The Universe
  • Play-by-Play Account Of Galileoís Final Mission
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Thursday, October 31st 2002
    ClanLib Ruby Bindings
    02:41 PM
        Discuss This!


    The ClanLib site posted a link to ClanRuby, a set of Ruby bindings for use with ClanLib. ClanLib is a multi-platform, open source game programming SDK.
    Thursday, October 31st 2002
    New Cipher Licensing
    02:37 PM
        Discuss This!


    Synaptic Soup announced a new, more affordable licensing arrangement for Cipher 1.3, a commercial middleware package described as "a complete development environment designed for creating state of the art games."
    Thursday, October 31st 2002
    Quest3D 1.3 Release
    02:35 PM
        Discuss This!


    Act-3D sent news of the recent Quest3D release (v1.3), a commercial software package for the development of interactive 3D productions.
    Thursday, October 31st 2002
    Crytek Hiring PS2 Lead
    02:31 PM
        Discuss This!


    Crytek sent along the following information about a position they're looking to fill:

    "We are looking for Technical Lead on the PS-2.

    The requirements are:

  • Desire and ability to push the Playstation 2 -Console to its limits
  • Low-level Assembly programming experience (for PS2 Must have Expertise with VU)
  • Proficiency with C++ NOT C!
  • Strong 3D math and graphics background
  • Ability to contribute innovative and original ideas towards all aspects of game production and development
  • Willing to accept and provide direction, work well under pressure, and handle multiple tasks
  • Excellent communication, interpersonal, and organizational skills
  • Passion for making games
  • Optimize knowledge, also compression of data "

    For more details on this position, visit here.
  • Thursday, October 31st 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Kurt Miller. Browse the IOTD gallery here!

    Code Of The Day Update - There's a new Code Of The Day online, Templated List Routines submitted by Malcolm. Browse the COTD Collection here!

    tasty links:
  • 'Earthshine' Used To Find Life On Earth
  • 'Grand Theft Auto' Video Game Riles Critics
  • Researchers 'Look Inside' Antimatter
  • Experiment Could Reveal "Extra Dimensions," Exotic Forces
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Tuesday, October 29th 2002
    Bounce Water Demo
    02:47 PM
        Discuss This!


    Sulaco has been updated with a new demo (with source code) showing a bouncing ball & water rippling effect.
    Tuesday, October 29th 2002
    Mesa 4.1 Release
    02:46 PM
        Discuss This!


    Development release 4.1 of Mesa has been released, described as "a 3-D graphics library with an API which is very similar to that of OpenGL."
    Tuesday, October 29th 2002
    New Gold Parser
    02:44 PM
        Discuss This!


    Version 1.1 of Gold Parser has been released, "a free, open-source parser generator that you can use to develop your own compilers and emulators." The latest changes are listed here.
    Tuesday, October 29th 2002
    New Aztec Modeler
    02:39 PM
        Discuss This!


    Phillip Martin announced the release of version 1.1.3 of the Aztec 3D modeler, a free, open source tool designed for game content creation.
    Tuesday, October 29th 2002
    Meshbox 1.0 Release
    02:33 PM
        Discuss This!


    Meshbox announced version 1.0 of their (commercial) 3D object conversion and management tool. For more information, view the press release.
    Tuesday, October 29th 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Ben Wilson. Browse the IOTD gallery here!

    tasty links:
  • Xbox, GameCube Scrap For Second Place
  • RealNetworks Reveals Source Code
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Monday, October 28th 2002
    GLFW Delphi Support
    09:48 PM
        Discuss This!


    GLFW, "a free, open source, portable framework for OpenGL application development", was recently updated with Delphi support.
    Monday, October 28th 2002
    Vancouver IGDA Chapter
    09:38 PM
        Discuss This!


    The Vancouver Chapter of the IGDA sent along the following information:

    "The International Game Developer's Association (IGDA) now has a chapter in Vancouver. This is an open invite to all local game industry professionals and students to attend the first monthly chapter meeting on November 5th.

    Chapter meetings will be held the first Tuesday of every month, from 8pm to 10pm. Non-alchoholic refreshments will be provided. This is a strictly informal event, and we'll be accepting any and all input about the future of the chapter. The meeting is a meet and greet, come out and meet your peers from the Vancouver game development community. You do not have to be an IGDA member to attend, but we do recommend anyone who hasn't looked into membership already visit http://www.igda.org/About/about.htm to learn more about what the IGDA is doing with its various programs, including chapters like this one."

    For more information on the Vancouver meetings, visit here.
    Monday, October 28th 2002
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Nathan Wallis. Browse the IOTD gallery here!

    Code Of The Day Update - There's a new Code Of The Day online, Light & Flexible C++ Callbacks submitted by Nathan Grenville-Hunt. Browse the COTD Collection here!

    flipcode News Archives for 2002

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