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flipcode News Archives for 2000

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Friday, September 29th 2000
OpenGL Volumetric Fog
10:06 AM
    Discuss This!


OpenGL.org posted a link to this page by Sean Barrett, which "describes an implementation of sharp-edged convex volumetric fog per-pixel, created using unextended OpenGL 1.1." On this page you'll find the fog algorithm description, screenshots of the technique in action, and a bit of sample code to go along with it.
Friday, September 29th 2000
The Daily Flip
    Discuss This!


Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Jake Cannell. Browse the IOTD gallery here!

Code Of The Day Update - There's a new Code Of The Day online, String Table submitted by John Ratcliff. Browse the COTD Collection here!

Tip Of The Day Update - There's a new Tip Of The Day online, Accurate Timing For Profiling submitted by Morgan McGuire. Browse the Tip Collection here!

tasty links:
  • Epilogue Update: New Screenshots
  • Apple Fall: Blame It On The Cube
  • Radeon 3-D Chip: Faster Than nVidia?
  • Pulsing Stars Unlock Universe's Secrets
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Thursday, September 28th 2000
    Tech File Update
    10:39 PM
        Discuss This!


    Phil Carlisle updated his tech file with a bit on what he's been up to recently.
    Thursday, September 28th 2000
    Raven Post Mortem
    04:37 PM
        Discuss This!


    Gamasutra posted a new post mortem by Raven Software, on Soldier Of Fortune's development.
    Thursday, September 28th 2000
    Global Illumination Compendium
    04:34 PM
        Discuss This!


    Version Kappa.3 of the Global Illumination Compendium has been released. This document is a collection of formulas and equations related to global illumination and computer graphics. Its available in PDF and PostScript format here.
    Thursday, September 28th 2000
    BeeCrypt For Java
    04:27 PM
        Discuss This!


    New Java versions of BeeCrypt and BeeJCE have been released. BeeCrypt is an open source cryptography library.
    Thursday, September 28th 2000
    The Little3D Library
    02:44 PM
        Discuss This!


    Jean-Christophe Lecomte sent word that Little3D has been released, a free C++ library which handles 3D scene management, rendering, and more. Fishman is a 3D pacman-like game built using the library. For details and downloads, visit here.
    Thursday, September 28th 2000
    The Cornflake Zone
    02:34 PM
        Discuss This!


    Francis Shanahan sent along a link to his site, the Cornflake Zone, where you will find information on his OpenGL modeling tool. According to the author, "The aim is to provide a free tool and code whereby people can build 3D models and use them in their games."
    Thursday, September 28th 2000
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Ricardo Santos. Browse the IOTD gallery here!

    Code Of The Day Update - There's a new Code Of The Day online, Fast Point-In-Cylinder Test submitted by Greg James. Browse the COTD Collection here!

    Tip Of The Day Update - There's a new Tip Of The Day online, Win32 Console/Windowed Tip submitted by malkia. Browse the Tip Collection here!

    tasty links:
  • Close-Up On Pulsating Star
  • X Satellites Push Design Envelope
  • New Lab Could Help Robots "Feel" More Like Humans
  • Sony's Take-it-with-you Web Pad
  • Looking Into The Cellular Crystal Ball
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Wednesday, September 27th 2000
    Procedural Gfx WebCast
    03:47 PM
        Discuss This!


    An archived version of the WebCast Intel held last week on real-time procedural 3D graphics is available from here.
    Wednesday, September 27th 2000
    Coding Contest Question
    03:36 PM
        Discuss This!


    There are 7 entries on the coding contest page at the moment, and a few more are sure to trickle in before the current deadline of September 30th. The rules call for at least 10 valid entries, but as long as its close (which it will be), I have no problem looking past that rule and proceeding with the voting period. The question however, is whether anyone out there, including those of you who made submissions already, would like me to extend the deadline for another couple weeks or perhaps even a month.

    This contest has a great subject and some of the best prizes that we've ever had to offer, so I'd really like to get as many people involved as possible. If extending the deadline means we'll get even more high-quality entries, I'm all for it. But I leave it to you. If you have an opinion on this matter, let me know. Your comments via e-mail will directly effect whether there's a deadline extension or not. Thanks...
    Wednesday, September 27th 2000
    New SDL Release
    03:25 PM
        Discuss This!


    Version 1.1.5 of the Simple DirectMedia Layer (SDL) was recently released. SDL is a cross-platform multimedia library. Here's a description from the site:

    " Simple DirectMedia Layer is a cross-platform multimedia library designed to provide fast access to the graphics framebuffer and audio device. It is used by MPEG playback software, emulators, and many popular games, including the award winning Linux port of "Civilization: Call To Power." Simple DirectMedia Layer supports Linux, Win32, BeOS, MacOS, Solaris, IRIX, and FreeBSD. "

    For SDL details and downloads, visit here.
    Wednesday, September 27th 2000
    Quaternions Tutorial
    01:11 PM
        Discuss This!


    Tom Nuydens of Delphi3D put up a new tutorial on his site, explaining what quaternions are and why you may find them useful. He's included a small demo to go along with it.
    Wednesday, September 27th 2000
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by malkia. Browse the IOTD gallery here!

    Code Of The Day Update - There's a new Code Of The Day online, Proxy Object Code submitted by D. Sim Dietrich Jr.. Browse the COTD Collection here!

    tasty links:
  • Solar Fountain Mystery Unraveling
  • Tiny Microchips Have Big Promise In Fighting Serious Diseases
  • Square Craters Found On Eros
  • MSN Turns Users Into Spammers
  • Nvidia Outlines Chip Set Strategy
  • You Won't Recognize These Cell Phones
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Tuesday, September 26th 2000
    New Development Site
    08:43 PM
        Discuss This!


    Bas Kuenen sent word that he's opened a new web site about demo and game development: www.baskuenen.myweb.nl. There you will find a new intro physics tutorial (on gravity and collision response), as well as some other tutorials, links, and source code.
    Tuesday, September 26th 2000
    PolyGone Source Code
    03:12 PM
        Discuss This!


    PolyGone, a site run by Tobias Johansson, has been updated with the source code to a couple of his programs. This includes BeamRad, a radiosity processor, as well as his ROAM implementation.
    Tuesday, September 26th 2000
    New Contest Entry
    09:55 AM
        Discuss This!


    flipCode's coding contest page has been updated with a new demo by Alan Gordie, under the theme "Light & Shadows." Check out his demo, along with the other entries, from here.
    Tuesday, September 26th 2000
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Alan Gordie. Browse the IOTD gallery here!

    tasty links:
  • Industry To Offer Next-Generation Web Products
  • Napster Expelled By Universities
  • Mac OS X A Hit With First Users
  • Entangled Photons Could Promise Lightning-Speed Computers
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Monday, September 25th 2000
    3D Geometry Primer
    11:43 PM
        Discuss This!


    The seventh installment of Bram de Greve's 3D Geometry Primer is now online! In this issue, Bram explains how to store and work with points, rather than just the vectors he's been explaining in the past couple issues. Check out the new issue here.
    Monday, September 25th 2000
    Using Lua In Games
    09:42 PM
        Discuss This!


    Many thanks to Max, who brought to my attention this thread from the Lua mailing list; with the subject "Using Lua for Video Games." You might want to check it out if you're considering a scripting language such as Lua for your games.
    Monday, September 25th 2000
    Havok Physics Interview
    07:25 PM
        Discuss This!


    Noticed on Blue's that TF2-Bunker posted an interview with Dr. Steven Collins, the Chief Technical Officer working on the Havok physics engine (for games).
    Monday, September 25th 2000
    New Crystal Space
    02:08 PM
        Discuss This!


    Version 0.17r002 of the Crystal Space 3D engine has been released. This release "mainly fixes a few compile problems with 0.17r001". Crystal Space is a free, open source, 3D engine project.
    Monday, September 25th 2000
    Image-Based Tree Rendering
    10:32 AM
        Discuss This!


    Aleks Jakulin sent along the following information about a hardware-based method for rendering "dozens, even hundreds" of solid trees in real-time:

    " A single realistic mesh of a tree contains enough polygons to bog down any graphics accelerator. What meshes cannot images often can. Image-based rendering is based on representing complex geometry with a set of images. A robust hardware-based approach to IBR is slicing-and-blending, and with it it's possible to render dozens, even hundreds of solid 3D trees in real-time. Because antialiasing is a byproduct of hardware-based IBR, the S&B trees usually look better than the mesh-based originals.

    A Windows+OpenGL demonstration executable and a detailed description of the method are available at

    http://zeus.fri.uni-lj.si/~aleks/slicing-and-blending/ "

    Monday, September 25th 2000
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Ingemar Eriksson. Browse the IOTD gallery here!

    Code Of The Day Update - There's a new Code Of The Day online, Image Viewer submitted by Dave Javaheri. Browse the COTD Collection here!

    Tip Of The Day Update - There's a new Tip Of The Day online, Intermediary Results / C++ Operators submitted by Christian Schüler. Browse the Tip Collection here!

    tasty links:
  • Screens Mean True 3-D For PCs
  • Palm, Motorola Pack Cell Phones
  • Top 10 Images Released From Commercial Eye-In-The-Sky
  • Decay Teaser Released
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Sunday, September 24th 2000
    Radiosity Bibliography
    09:37 PM
        Discuss This!


    The September edition of RADBIB.BIB (with 10 new additions) is now available from the Helios32 site. RADBIB is described as "a comprehensive bibliography of radiosity and related global illumination papers, theses, articles, and books."
    Sunday, September 24th 2000
    Doxygen 1.2.2 Release
    05:08 PM
        Discuss This!


    Version 1.2.2 of Doxygen has been released, a "documentation system for C++, IDL (Corba, Microsoft, and KDE-2 DCOP flavors) and C." You can find a list of changes here.
    Sunday, September 24th 2000
    Mini-FMOD Version 1.3
    03:02 PM
        Discuss This!


    There's a new version of Mini-FMOD available, a small xm player library by Firelight Multimedia.
    Sunday, September 24th 2000
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Mike-T. Browse the IOTD gallery here!

    tasty links:
  • 'Zelda' Creator Talks GameCube
  • New Clues To Solar System's Birth
  • Telescope Should Lead To Black Hole Exploration
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Saturday, September 23rd 2000
    GreenMarine Developer Corner
    09:02 AM
        Discuss This!


    GameSpy posted the second installment of Brandon "GreenMarine" Reinhart's developer corner feature. This time around, "GreenMarine speaks about how the game development process works for programmers."
    Saturday, September 23rd 2000
    Lua 4.0 Beta Release
    08:59 AM
        Discuss This!


    There's a new version (4.0 beta) of Lua available, a "light-weight programming language designed for extending applications." Lua is used in a number of products, including several popular games such as those listed here. According to the site, this release brings "new, simpler, fully re-entrant API, for statement, faster virtual machine, improved error handling."
    Saturday, September 23rd 2000
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Kasper Fauerby. Browse the IOTD gallery here!

    tasty links:
  • Scientists Distort Vision to Understand The Mind
  • Stanford, MIT Stand Up To Metallica
  • Pentium 4 To Debut Next Month
  • Cloning Hits A Barrier At Sixth Generation
  • Hubble Produces Breath-Taking Movies Of Infant Stars
  • Experiment Recreates The Birth Of The Solar System
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Friday, September 22nd 2000
    HawkNL 0.5 Release
    10:40 PM
        Discuss This!


    Version 0.5 of HawkNL has been released, the networking library formerly known as OpenNL. Here's a snippet of info about the release:

    " HawkNL is an open source, game oriented, portable networking library. Version 0.5 has Windows and Unix/Linux support for TCP/IP and UDP/IP, and Windows IPX/SPX support. "

    For details and downloads, visit the HawkNL web site.
    Friday, September 22nd 2000
    Ask Sweeney Update
    10:40 AM
        Discuss This!


    Voodoo Extreme posted an update to their Ask Tim Sweeney column.
    Friday, September 22nd 2000
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Jonas Collberg. Browse the IOTD gallery here!

    Code Of The Day Update - There's a new Code Of The Day online, In-Game Command Console submitted by Steven Eckles. Browse the COTD Collection here!

    Tip Of The Day Update - There's a new Tip Of The Day online, User Defined Colored Keywords submitted by Vangelon. Browse the Tip Collection here!

    tasty links:
  • Scientists Unlocking Eros' Secrets
  • Giant Sunspot Comes Into View
  • Java Stakes Claim To Wireless Internet
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Thursday, September 21st 2000
    Carmack Interview Part 3
    01:57 PM
        Discuss This!


    The third and final part of Voodoo Extreme's interview with John Carmack is online.
    Thursday, September 21st 2000
    Tech File Update
    04:06 AM
        Discuss This!


    Toby Jones, a software design engineer at Sonic Foundry, started a new tech file here on flipCode. In his first update, he presents several development tips that you may find useful.
    Thursday, September 21st 2000
    Whole Experience Hiring
    04:03 AM
        Discuss This!


    The Whole Experience sent along the following bit about a variety of positions they have open:

    " The Whole Experience in Seattle is hiring! We are looking to fill a variety of game programming positions. We prefer about 3 years professional experience but will consider people with less. We want highly motivated programmers with in-depth knowledge of MS Visual C++, Games (Console and/or PC) and a variety of other tools. We can use experience with front-end work, tools, interface, graphics, AI/game behavior, physics, sound and video. We like strange people, people with great attitudes and people who are easily amused. We can promise good pay, good benefits and an awesome work environment with extremely cool projects. Send resumes and a couple of code samples to jobs@wxp3d.com. "

    Thursday, September 21st 2000
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Nick Anderson. Browse the IOTD gallery here!

    tasty links:
  • Shinka And Self-Replicating Code
  • Handspring To Transform PDA Into A Cell Phone
  • Scientists Look Into Milky Way Core
  • Open-source Carnivore Clone Released
  • Dell Launches Online Marketplace
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Wednesday, September 20th 2000
    Procedural Gfx WebCast
    09:30 PM
        Discuss This!


    This was mentioned on our news page last week, but here's another reminder. Tommorow morning at 9:30am (Pacific), Intel will be holding a live WebCast on real-time 3D procedural graphics. Here's the description from their site once again:

    " Learn how to use the horsepower of the CPU to generate 3D content algorithmically, saving valuable artist time & download bandwidth. Understand procedural generation of terrain geometry, textures, trees, clouds and more. We'll discuss and demonstrate performance implications and experiments we've tried in DirectX*. "

    For more information and to register for the WebCast, visit here.
    Wednesday, September 20th 2000
    Physics Engines Part II
    09:24 PM
        Discuss This!


    Gamasutra posted the second part of their article series on Physics Engines, by Jeff Lander and Chris Hecker. Their goal with this series is to take a look at how well several of the licensable physics engines actually work, with their focus on rigid body dynamics.
    Wednesday, September 20th 2000
    Driving DirectX Update
    09:19 PM
        Discuss This!


    This month's issue of the MSDN column Driving DirectX, by Philip Taylor, has been posted. In this issue, according to the introduction, the author continues "the exploration of alpha blending by developing a Direct3D screensaver that uses alpha."
    Wednesday, September 20th 2000
    Gamma Correction Article
    02:32 PM
        Discuss This!


    Delphi3D posted a new article on gamma correction, including source code to a small OpenGL demo which illustrates what's explained.
    Wednesday, September 20th 2000
    Tech File Update
    01:29 PM
        Discuss This!


    Alex Champandard updated his tech file with some of the details behind his Escape engine.
    Wednesday, September 20th 2000
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Alex Champandard. Browse the IOTD gallery here!

    tasty links:
  • Scientists Oppose Human Gene Modification
  • Mars Researchers Spot Big Ice Deposit
  • House Reverses Copyright Law
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Tuesday, September 19th 2000
    Coding Contest Update
    06:25 PM
        Discuss This!


    flipCode's contest entry page has been updated with a new entry by Bruno Heidelberger! The coding contest deadline is nearing, but you still have time to get something together. For more information about the contest, including the topic and prizes, be sure to visit here.
    Tuesday, September 19th 2000
    Blitz Basic Demo
    01:34 PM
        Discuss This!


    Leigh Bowers informed me that a public demo of Blitz Basic was recently made available on the PC. Blitz Basic is a version of the BASIC language aimed at creating games and multimedia applications. For more information, including an FAQ and downloadable demo version, visit here.
    Tuesday, September 19th 2000
    Component Class System
    01:28 PM
        Discuss This!


    Adrian "Cuban" Perez sent word that he's posted a new tutorial on his site entitled "Designing a Component-Based class system with C++". He describes it in the introduction as "a semi-tutorial, semi-diary of my adventures in designing a class system similar in many respects to COM, one that extends certain ideas to promote factoring of code and syntactic cleanliness."
    Tuesday, September 19th 2000
    Utopia Engine Unveiled
    01:22 PM
        Discuss This!


    Ga-Source posted some of the first details and screenshots from the Utopia Game Engine.
    Tuesday, September 19th 2000
    Independent Development Myths
    01:18 PM
        Discuss This!


    Gamasutra posted a new article entitled Ten Independent Development Myths Debunked, by Tim Morten. As the title implies, this article steps through ten different independent "developer myths", such as "It's Easy To Get A Publishing Deal", and "It's Easy to Set Up A Company"; explaining why they aren't as simple as many believe.
    Tuesday, September 19th 2000
    John Carmack Interview
    01:08 PM
        Discuss This!


    Voodoo Extreme posted an interview with John Carmack of id. As the introduction puts it, "Topics include: DOOM III, id Software, games in general, technology, programming and much more." Some of the questions were submitted by other developers in the gaming industry.
    Tuesday, September 19th 2000
    SGL Version 0.2 Beta
    04:48 AM
        Discuss This!


    Version 0.2 (beta) of SGL was recently released, a cross-platform 3D scene graph library. Here's a description from their site:

    " SGL consists of a set of cross-platform C++ libraries, built on top of OpenGL, which implements 3D scene graph functionality (sgl), some simple 3D model loaders (sgldb), and some miscellaneous utilities (sglu). A scene graph is a directed acyclic graph that organizes and stores all of the data needed to render a 3D scene. "

    For more information about the library, visit here.
    Tuesday, September 19th 2000
    Linux ppModeler Release
    04:40 AM
        Discuss This!


    Pierre Saunier sent word that the Linux version of ppModeler is now available. ppModeler is a free 3D modeler available for Windows, BeOS, and now Linux. For details and downloads, including a user manual, visit here.
    Tuesday, September 19th 2000
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Ville Miettinen. Browse the IOTD gallery here!

    Code Of The Day Update - There's a new Code Of The Day online, An assert() Replacement submitted by Douglas Cox. Browse the COTD Collection here!

    Tip Of The Day Update - There's a new Tip Of The Day online, Implicit Vertex Buffers Under Direct3D submitted by Brandon Fliflet. Browse the Tip Collection here!

    tasty links:
  • Sun Storms Slamming Into Earth
  • Artist's Glowing Rabbit Creation Causes Fuss
  • Delivery Dates Set For Next Windows
  • Sun Serves Up Java On Cell Phones
  • Apple Licenses Amazon's 1-Click
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Monday, September 18th 2000
    3D Geometry Primer
    11:46 PM
        Discuss This!


    The sixth installment of Bram de Greve's 3D Geometry Primer is now available here on flipCode. This issue takes another look at the vector arithmetic covered in earlier issues, this time showing the math. Check out the new issue right over here.
    Monday, September 18th 2000
    GraphicsPapers.Com News
    03:43 PM
        Discuss This!


    GraphicsPapers.Com, a site run by Paul Nettle, was recently updated with new material. The searchable database now has information on 19,370 papers, including full bibliography information, and "potential" links for the papers. The search engine itself, which is now much faster, has also been updated with new and improved searching capabilities. If you're into graphics research, I highly recommend you visit here.
    Monday, September 18th 2000
    OpenGL Menu Demo
    02:25 PM
        Discuss This!


    Romka Graphics posted a new demo which illustrates a method for adding menus to your OpenGL programs. The demo uses the GLF library, a font library also released by Romka.
    Monday, September 18th 2000
    Serious Engine Article
    02:19 PM
        Discuss This!


    3D Action Planet posted an article which takes a look at The Serious Engine by Croteam.
    Monday, September 18th 2000
    Digital Dawn Toolkit
    11:12 AM
        Discuss This!


    There's a new release of the Digital Dawn Graphics Toolkit available, described on the site as "a library of C++ classes to build real time 3D graphics applications." For more information about the new release, or the library in general, visit here.
    Monday, September 18th 2000
    Coding Contest Updates
    11:02 AM
        Discuss This!


    flipCode's contest entry page has been updated with two entry updates, by Alexandre Maltais and Jari Komppa. The coding contest deadline is a bit under two weeks away, so if you're interested in entering, be sure to visit here.
    Monday, September 18th 2000
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Tim Lewis. Browse the IOTD gallery here!

    tasty links:
  • Probing The Edges Of The Universe
  • Smashing The Music Business
  • Microsoft Devoting Bulk Of Research Funds To .Net
  • Experts Call For New Telescope To Assess Asteroid Risk
  • Observatory Peering Into A Star-Making Factory
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Sunday, September 17th 2000
    No Recess Releases
    08:19 PM
        Discuss This!


    Arnaud "No Recess" Storq sent word that he's updated his web site with several of his demos and miscellaneous programs, including a few with source code. On his site you'll find a data compression library, tga library, LightWave scene player, display wrappers, and plenty more.
    Sunday, September 17th 2000
    Quake3 Tools Source
    08:15 PM
        Discuss This!


    Thanks to Eli Ben-Ami who sent along the following news bit:

    " It seems that Ritualistic has released the tools and source for FAKK2, which includes the source code for QERadiant and other Quake3 tools.

    Here is the download link:
    http://www.fakkyou.com/files/fakktools.html "

    Saturday, September 16th 2000
    New PLIB Release
    02:59 PM
        Discuss This!


    Version 1.3.1 of Steve Baker's Portable Game Libary (PLIB) has been released. This new release has several new features, fixes, and examples. For more information about PLIB, visit here.
    Saturday, September 16th 2000
    Java Demo Resources
    02:54 PM
        Discuss This!


    CFXWeb sent word that they've posted some additions to their Java Demo Resources section, "where you can find applets, demos, games and sources - all free to watch and download."

    flipcode News Archives for 2000

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