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flipcode News Archives for 2000

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Sunday, November 12th 2000
MS DirectX 8 Info
04:12 PM
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The DirectX section of Microsoft's Developer Network has been updated with several new documents, introducing you to and providing an overview of the recently released DirectX 8.0.
Sunday, November 12th 2000
Nebula Device Update
04:08 PM
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Radon Labs released an updated version of the Nebula Device, a free, high-quality, 3D game engine, released with the full source code. This update includes improved support for multi-texturing, a new vertex buffer infrastructure, smooth skinning, and several other new features and improvements. View the release notes here to see what's changed.
Sunday, November 12th 2000
New PEBundle Release
04:03 PM
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Collake Software released version 1.01 of PEBundle, a shareware utility, which according to the site "allows for DLLs or other files to be ‘bundled’ with an executable, therefore removing the requirement to distribute the bundled files separately from the application."
Sunday, November 12th 2000
New JRobots Challenge
03:56 PM
    Discuss This!


CFXWeb announced the launch of their November 2000 Jrobots Challenge, a java programming game. Here's a description from the site:

" Jrobots is a clone of a DOS game called Crobots. Some robots fight in an arena, firing missiles and avoiding enemies' projectiles. At the end only one will survive! This game is involving, but it's not interactive: you must develop the AI algorithms of your own robot using the Java language, then you upload it in the arena and follow on-line its fight against other robots. "

For more information about the challenge, visit here.
Sunday, November 12th 2000
New OpenIL Release
03:52 PM
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Denton Woods sent word that a new version (2.0.0b) of OpenIL has been released, described as a "cross-platform image library utilizing the OpenGL syntax to load, save, convert, manipulate, filter and display a variety of images with ease."
Sunday, November 12th 2000
The Daily Flip
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Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Tobias Johansson. Browse the IOTD gallery here!

tasty links:
  • Palm And Microsoft To Duke It Out At Comdex
  • Webcasts Explore Life's Origins
  • Quantum Leap In Internet Security
  • The Fantasy Graphics League Is Open For Entries (Thanks Eric)
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Saturday, November 11th 2000
    The Daily Flip
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    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Joshua Anderson. Browse the IOTD gallery here!
    Friday, November 10th 2000
    Kenneth Scott Interview
    11:18 PM
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    Polycount posted an article featuring id Software skin artist, Kenneth Scott. Thanks Dave.
    Friday, November 10th 2000
    Patrick Deupree Interview
    11:18 PM
        Discuss This!


    generation5, a site focused on AI, posted an interview with Patrick Deupree of Gearbox Software. It covers a bit about the AI in "Opposing Forces", as well as game AI in general.
    Friday, November 10th 2000
    Hexen 2 Source Code
    11:09 PM
        Discuss This!


    Raven Software released the source code to Hexen 2, under the GNU GPL. For more details about the code behind this Quake-engine based game, read the release information here.
    Friday, November 10th 2000
    Sony Computer Entertainment Hiring
    05:53 PM
        Discuss This!


    SCEA sent along the following information about open development positions:

    " We're looking to hire a couple of programmers at the Santa Monica/Los Angeles location of Sony Computer Entertainment America; to work on Playstation 2 console games.

    The ideal applicants should be proficient in C/C++, be well- rounded with good problem solving skills, and be team players.

    Previous game development experience is a definite plus, but extremely clever people with no previous experience are also considered. Network experience would also be a plus.

    We offer high salaries, great benefits, generous vacation time, a great office, relocation, and other cool perks.

    If you're interested, please email resume and cover letter to me at the address above (i.e. christer_ericson@playstation. sony.nospam.com, making sure to remove the "nospam" part).

    Questions can also be addressed to me at the same address.

    Christer Ericson
    Tech group lead
    SCEA, Santa Monica "

    Friday, November 10th 2000
    New Camera Tutorial
    05:49 PM
        Discuss This!


    Daniel Palomo van Es sent word that he's posted a new first-person camera tutorial. If you're an OpenGL coder looking to implement a first-person camera system, you might want to visit here.
    Friday, November 10th 2000
    DirectX 8.0 Released
    05:44 PM
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    Microsoft's DirectX 8.0 runtime version and developer SDK are both available for download.
    Friday, November 10th 2000
    DirectX 8.0 Announced
    01:25 AM
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    Microsoft announced that the final version of DirectX 8.0 should be available for download before 12am PST, Saturday, November 11th. For more details, read the press release.
    Friday, November 10th 2000
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Bastian Clarenbach. Browse the IOTD gallery here!

    tasty links:
  • Massive Solar Storm Batters Earth
  • Snowy Substance Spotted On Jupiter's Moon
  • Fierce Dinosaur Discovered
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Thursday, November 9th 2000
    Getting A Job
    05:24 PM
        Discuss This!


    Ask MidNight, flipCode's game development question and answer column, has been updated with a lengthy response by Paul Nettle to a question on landing a job in the gaming industry.
    Thursday, November 9th 2000
    Game AI Article Part 2
    01:59 PM
        Discuss This!


    Gamasutra posted the second part of their article series entitled Game AI: The State of the Industry. In this installment, Dave Pottinger takes a look at the future of game AI, and John E. Laird talks about AI researchers and game developers.
    Thursday, November 9th 2000
    Facial Animation Toolkit
    01:53 PM
        Discuss This!


    Gedalia Pasternak sent news of the recently open-sourced Expression project, a real-time facial animation package. For details and downloads, visit here.
    Thursday, November 9th 2000
    Revolution 3D Engine
    01:48 PM
        Discuss This!


    Martijn Monné sent word that the Revolution 3D engine web site has recently been completely redesigned and updated with new tutorials and downloads.
    Thursday, November 9th 2000
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Phil Carlisle. Browse the IOTD gallery here!

    tasty links:
  • High Rate Of Star Births Linked To Black Holes
  • Secure-Music Technologies Approved
  • Exploring A Three-Dimensional Mars
  • DVD Begins Final Assault On Videotape
  • A New Way To Look At Optical
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Wednesday, November 8th 2000
    New Raytracing Tutorial
    11:36 AM
        Discuss This!


    Tobias Johansson posted a new raytracing tutorial on his site, PolyGone. His older ray-tracing tutorial series is still available on his site as well, along with a few other tutorials and downloads.
    Wednesday, November 8th 2000
    New FreeImage Release
    11:31 AM
        Discuss This!


    Version 1.4.3 of FreeImage has been released, a free image library for Windows with support for several popular formats. View the change log here.
    Wednesday, November 8th 2000
    UV Unwrap Utility
    10:56 AM
        Discuss This!


    Tom Nuydens of Delphi3D released a new UV unwrapping utility, with support for 3DS files. As he describes on his site, "UV unwrapping is a process that generates a 'guide' image for texture mapping a model." Download the utility here.
    Wednesday, November 8th 2000
    The Daily Flip
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    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Luke Hodorowicz. Browse the IOTD gallery here!

    Code Of The Day Update - There's a new Code Of The Day online, Simple Error Handler submitted by Bernardo Quiroga. Browse the COTD Collection here!

    tasty links:
  • Modeling A Rocket Launcher With Serious Tools
  • Scientists Examine Artificial Gravity
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Tuesday, November 7th 2000
    Intersection Of Cylinders
    03:52 PM
        Discuss This!


    The Magic Software site has been updated with a new document by David Eberly, describing the algebraic methods for cylinder intersection tests. According to the site, "The algorithm involves the method of separating axes, but it is quite a bit more complex than the separating axis tests for convex polyhedra." Be sure to check out the rest of the site as well.
    Tuesday, November 7th 2000
    Delphi Water Demo
    07:07 AM
        Discuss This!


    Jason from DelphiGL sent word that he's posted an updated water demo, now with environment mapping. The executable and Delphi source code are available from his projects page.
    Tuesday, November 7th 2000
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Stefan Guericke. Browse the IOTD gallery here!

    tasty links:
  • Microsoft Betting On The Tablet PC
  • Computer Sciences Offers Supercomputing Over Internet
  • Yamauchi Rips Microsoft
  • Open Source Mod Development Article
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Monday, November 6th 2000
    New Small Toolkit
    11:28 PM
        Discuss This!


    There's a new version of the Small Language toolkit available. For those of you unfamiliar with the Small language, its described on its web site as "a simple, typeless, 32-bit extension language with a C-like syntax." Visit here for details.
    Monday, November 6th 2000
    New FMOD Release
    11:19 PM
        Discuss This!


    Version 3.21 of FMOD has been released, a "digital sound and music system for windows." According to the site, this intermediate update sports a new documentation layout, a more efficient streaming engine, and a few other changes. Visit here for details.
    Monday, November 6th 2000
    Landscape And Engine Source
    11:14 PM
        Discuss This!


    Bas Kuenen sent along the following information about the release of his landscape engine source code, as well as the code to his C++ game engine:

    " The full source-code and textures of the Realtime Landscape Demo have been released.

    You can also find the complete source of the new C++ 3D Game Engine at baskuenen.cfxweb.net. This engine is currently being programmed, and the source is shared with other 3D (game) engine developers. "

    For more information, screenshots, and downloads, visit here.
    Monday, November 6th 2000
    Indrema Developer Network
    04:49 PM
        Discuss This!


    The Indrema Developer Network launched today, described as "a community resource where Developers can unite with the common goals of writing great applications for the Indrema Entertainment system as well as advancing the development of the platform itself. " For those of you unfamiliar with the IES, its an "open source" Linux-based console gaming system in the works. Visit the developer network here.
    Monday, November 6th 2000
    Crytek Studios Hiring
    04:44 PM
        Discuss This!


    Crytek Studios sent along the following info about a physics programming position available:

    " Crytek Studios, german Game-Company is hiring Physcis-Programmer for X-Isle. Interested people should have a look at: http://www.crytek.de/hp/pressletter.htm
    Excellent salary is granted to excellent candidates. Check out www.crytek.com for more information on the projects. "

    Monday, November 6th 2000
    OpenGL Delphi Game
    04:42 PM
        Discuss This!


    Romka Graphics sent word that they've posted a new OpenGL game, "ReVersus", written with Delphi. According to the site, "ReVersus is an Othello game using OpenGL and some advanced rendering techniques like Emboss Bump Mapping"
    Monday, November 6th 2000
    Tim Sweeney Interview
    04:39 PM
        Discuss This!


    Voodoo Extreme posted an interview with Tim Sweeney of Epic, covering a few engine-related questions, a bit on consoles, and several other such things.
    Monday, November 6th 2000
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Chronos. Browse the IOTD gallery here!
    Sunday, November 5th 2000
    Links Section Update
    05:43 PM
        Discuss This!


    flipCode's development links section has updated with the following items:
  • Darwin3D GD Section
  • G3D Borland SDK
  • 3D Studio File Format Library
  • Grand Unified Game Engine
  • EiC Language Homepage
  • OpenGL Developer FAQs
  • Simplification Envelopes
  • ResearchIndex Digital Library
  • 3D Palette Gaming Art
  • AlexGL Coding Site
  • OpenPTC Project Page
  • GLUTRAD Radiosity Preprocessor
  • Lonerunner Coding Site
  • 3D Computer Graphics Math Library
  • PocketPC GAPI Emulator
  • Egoboo Game Project
  • Generating Terrain
  • Virtual Terrain Project
  • If you have links you would like to add to this collection, please send them here
    Sunday, November 5th 2000
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Dan Royer. Browse the IOTD gallery here!
    Saturday, November 4th 2000
    Ask Hook Update
    04:29 PM
        Discuss This!


    Voodoo Extreme posted a new installment of their Ask Hook column, a question and answer forum featuring Brian Hook. This update includes two responses, one on whether developers are using hardware T&L, and the other on next-gen APIs.
    Saturday, November 4th 2000
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Dominic Morris. Browse the IOTD gallery here!
    Friday, November 3rd 2000
    Code That Load
    10:59 PM
        Discuss This!


    Charles Cox sent along a link to a contest he's holding called Code That Load. As he puts it, "the goal is to use C or C++ to "code" the often-redundant and familar plots of bad 80's Television shows. Like MacGyver or Family Ties, these shows can be summed up in a few lines (of code), often humorously." For more information, visit here.
    Friday, November 3rd 2000
    Terrain Texture Splatting
    07:39 PM
        Discuss This!


    Charles Bloom updated his 3D Tech Page with a new paper on Terrain Texture Splatting, described on the site as "whole-world unique texturing by compositing in the frame buffer..." Charles also made a few updates to his recent view culling article. Many thanks to Chris Killpack for the news.
    Friday, November 3rd 2000
    Links Section Update
    07:24 PM
        Discuss This!


    flipCode's development links section has updated with the following items:
  • DelphiGL
  • The Game File Formats Site
  • Sound Endeavours
  • ImaginAuthor
  • glVelocity
  • FontTool (w/Source Code)
  • Disasteroids3D And Font Builder
  • Fast Industrial-Strength Triangulation
  • Numerical Recipes In C
  • Universal Geometric Calculus
  • The History Of The Teapot
  • The Game AI Page
  • If you have links you would like to add to this collection, please send them here
    Friday, November 3rd 2000
    Mesa Version 3.4
    01:32 PM
        Discuss This!


    Noticed over on Linux Games that version 3.4 of Mesa is available, "a 3-D graphics library with an API which is very similar to that of OpenGL." Find out what's new here.
    Friday, November 3rd 2000
    Spinning Balls Effect
    01:28 PM
        Discuss This!


    CFXWeb sent word that lonerunner posted a new spinning balls OpenGL demo, a remake of a lesson from Abe's Demoschool. The source code to the demo is included.
    Friday, November 3rd 2000
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Tobias Johansson. Browse the IOTD gallery here!

    tasty links:
  • Hubble Spies Colliding Galaxies
  • Minesweeper Not Complete Waste Of Time
  • Laser-Boosted Rocket Sets Altitude Record
  • Turning On The Nanoworld
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Thursday, November 2nd 2000
    gollum.flipcode.com
    02:02 PM
        Discuss This!


    Luke Hodorowicz updated his hosted site with a slick new design, some new screenshots of his 3D engine, and a new demo to download. He also posted the latest version of his strategy game Malos. Check it out here!
    Thursday, November 2nd 2000
    Java Coding Contest
    01:55 PM
        Discuss This!


    CFXWeb are hosting a new Java Applet Coding Contest between now and the first of December. If you're into Java coding, be sure to visit here.
    Thursday, November 2nd 2000
    View Culling Article
    01:52 PM
        Discuss This!


    Charles Bloom recently updated his 3D Tech Page with a new document on efficient view culling.
    Thursday, November 2nd 2000
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by James Matthews. Browse the IOTD gallery here!

    Code Of The Day Update - There's a new Code Of The Day online, Generic BSP Tree submitted by Cuban. Browse the COTD Collection here!

    Tip Of The Day Update - There's a new Tip Of The Day online, Exceptional Methods submitted by Greg Magarshak. Browse the Tip Collection here!

    tasty links:
  • VinylVideo Puts Images On LPs
  • Physicists Await Final Decision On Collider
  • X-Isle Engine Details
  • Double-headed Creature Revealed
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Wednesday, November 1st 2000
    NVidia Developer Updates
    06:07 PM
        Discuss This!


    NVidia updated their developer site with a new white paper on "The Efficient Use of Vertex Buffers." They also posted two new white papers, as well as some source code, on BRDF-based lighting. Check out NVidia's developer site here.
    Wednesday, November 1st 2000
    Game AI Article
    06:01 PM
        Discuss This!


    Gamasutra posted an article entitled Game AI: The State of the Industry by Steven Woodcock, the first of a two-part series. This first part takes a look at some of the topics brought up at the GDC's AI roundtables this year.
    Wednesday, November 1st 2000
    Wormhole Game Library
    05:49 PM
        Discuss This!


    Torn Space sent along the following information about the recent release of their game development library known as "The Wormhole":

    " The Wormhole is a set of C++ classes designed to allow the programmer easier access to the functionality of DirectX.

    Included are classes that take care of DirectDraw, DirectSound, and DirectInput. Plus, applications written with the Wormhole Library support both full-screen and windowed modes, and can be switched and minimized at will. "

    The source code to a sample game is available as well. For more information, visit here.
    Wednesday, November 1st 2000
    Billy Zelsnack Interview
    12:27 PM
        Discuss This!


    The Industry Interviews section on flipCode has been updated. Conor Stokes recently had the opportunity to interview Billy Zelsnack about various game development-related topics! In this interview, Billy responds to questions about visibility systems, game engines, getting in the industry, and plenty more. Check it out here!
    Wednesday, November 1st 2000
    OpenGL Tunnel Demo
    12:19 PM
        Discuss This!


    Romka Graphics sent word that they've posted a new "Advanced Tunnel Demo" which features dynamic lighting, splash screens, Catmull-Rom splines, camera movement, and more. The source code is available for download as well.
    Wednesday, November 1st 2000
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Andrew Welch. Browse the IOTD gallery here!

    tasty links:
  • Riding On The Open-Source Wagon
  • Sega Aims For Video Game Software
  • Napster To Develop Fee Service
  • Stellar Birth Seen In A Dark Cloud
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Tuesday, October 31st 2000
    Terrain Rendering Paper
    07:15 PM
        Discuss This!


    There's a new featured article here on flipCode entitled Fast Terrain Rendering Using Geometrical MipMapping, by Willem H. de Boer. In this paper, Willem explains a technique for rendering terrains quickly, with optimizations for modern 3D hardware in mind. Check it out here!
    Tuesday, October 31st 2000
    OpenGL Font Class
    02:32 PM
        Discuss This!


    Nate Miller updated the Common Code section of his programming page with a new version of his OpenGL font class. The source code, usage instructions, and a sample font image are all available to download.
    Tuesday, October 31st 2000
    New 3D Tech Docs
    04:58 AM
        Discuss This!


    Charles Bloom updated his 3D Tech Page with two new articles, one on BSP tree tips, and the other on advanced VIPM topics. The page has several other 3D tech documents and demos worth checking out as well.
    Tuesday, October 31st 2000
    DarkBasic Version 1.07
    04:53 AM
        Discuss This!


    DarkBasic version 1.07 has officially been released. Details and downloads are available here.
    Tuesday, October 31st 2000
    Game File Formats
    04:43 AM
        Discuss This!


    Benjamin Haisch sent along a link to The Game File Formats site, dedicated to decoding and exploring various file formats from PC games. There you will find information on formats from some of the games by Sierra, Lucas Arts, and various others.
    Tuesday, October 31st 2000
    Lonerunner OpenGL Demos
    04:38 AM
        Discuss This!


    CFXWeb sent word that Lonerunner posted two new OpenGL demos on his CFXWeb-hosted site. The first demo illustrates some of the basic functions of GLUT, and the second is a real-time bezier patch demo with several rendering effects. Both demos include the source code.
    Tuesday, October 31st 2000
    The Daily Flip
        Discuss This!


    Image Of The Day Update - There's a new Image Of The Day online, a screenshot submitted by Michael Black. Browse the IOTD gallery here!

    tasty links:
  • Digital Tracking Devices Coming Soon
  • Microsoft Downplays Hack Attack
  • Astronomers Discover Apparent Outer 'Edge' To Solar System
  • Human Chip Implants Not Going Skin Deep
  • If you'd like to discuss programming, gfx, or any of these links, stop by the Message Center!
    Monday, October 30th 2000
    New Doxygen v1.2.3
    06:26 PM
        Discuss This!


    Version 1.2.3 of Doxygen has been released, described on the site as "a documentation system for C++, IDL (Corba, Microsoft, and KDE-2 DCOP flavors) and C."
    Monday, October 30th 2000
    Radiosity Bibliography
    02:53 PM
        Discuss This!


    The November edition of RADBIB has been released over on the Helios32 site. RADBIB is described as a "comprehensive bibliography of radiosity and related global illumination papers, theses, articles, and books." There are 20 new additions in this release.

    flipcode News Archives for 2000

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