Wednesday, January 23rd 2013
The Daily Flip
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Interview with three.js Creator GLSL Hacker 0.4.0 Released Order-preserving Bijections Understand the Speed of Light of Game Input Latency How do you say "plane" in The Witness? Normal Mapping Without Precomputed Tangents Depth- and Breadth-First Search Best Practices: Five Tips for Better Playtesting GCC x86 Code Size Optimizations Modern OpenGL 04 - Cameras, Vectors & Input