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Wednesday, February 23rd 2005
Quagmire Particle Engine
10:43 PM
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The Code Project posted a new article which presents a simple, object-oriented framework for creating particle effects using OpenGL.
 
Archive Notice: This content is archived, and commenting is no longer active. It is here for reference purposes. This content was added on an older version of flipcode, before the site closed in 2005.
 
 
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