Monday, November 3rd 2003
ShaderX2 Book Released
Wolfgang Engel sent word that the ShaderX2 books have been released, featuring the latest vertex and pixel shader programming tips and tricks. You can find information about both books here.
On a related note, Thomas Rued informed us that the files for his article about stereoscopic rendering (in the latest ShaderX2 book), somehow didn't make it on the book's CD. The material is available for download here.