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Monday, October 20th 2003
FakedReality Open Source
03:19 PM
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Realspace Technologies announced the recent source code release of the "FakedReality" game engine, version 1.0. Here's a snippet from the press release:

"Our first generation Game Engine "FakedReality 1.0" has been fully open sourced and is available from our website ) Highlights include, Fully Modular architecture with "Actors" and DLL plugins, Shader based graphics engine using DirectX9.0 fully portable. using XML and LUA for game logic creation and 3DSMAX plugins for content import. It also features full CG support and FLEXSHADER our shader framework, that allows to combine/use shaders easily by artist and allow more complex shaders than pure vertex/pixel programs."

For details and downloads, visit here.
 
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