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Friday, October 8th 2004
Creating a Scalable Console
11:35 PM
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There's a new article featured here on flipCode, entitled "Creating a Scalable Console System with STL", written by Facundo Matias Carreiro. In this article, the author explains how to create an abstract console interface that can be used in any number of ways, ranging from "Quake Style" to simple text-based consoles. Check it out here.
 
Archive Notice: This content is archived, and commenting is no longer active. It is here for reference purposes. This content was added on an older version of flipcode, before the site closed in 2005.
 
 
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