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Monday, August 4th 2003
Photo-Realistic Deferred Lighting
10:45 AM
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Beyond3D sent news of an article they posted on "Photo-Realistic Deferred Lighting", written by game developer Dean Calver. Here's a snippet:

"Deferred Rendering attempts to combine conventional rendering techniques with the advantages of image space techniques. In this article we separate lighting from rendering and doing so make lighting a completely image-space technique, this has some disadvantages but also some key advantages."

Check out the full article here.
 
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