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Monday, June 2nd 2003
New 3D Gurus Book
04:17 PM
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Andre' LaMothe announced the launch of "Tricks of the 3D Game Programming Gurus - Advanced 3D Graphics and Rasterization", which will be available this week. Here's a snippet from the author's press release:

"My goal for Tricks II was to teach how to develop a 3D software rasterizer and complete engine from the ground up. Thus, this book is both theoretical and practical. Everyone today is comfortable with using 3D APIs and accelerators, but the knowledge of how to develop a 3D engine from plotting a pixel to a fully lit, shadowed, perspective corrected, Z buffered display is slowly being lost."

More information about the book can be found on sites such as Amazon.
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