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Friday, April 11th 2003
Depth Peeling Demo
02:22 PM
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Tom Nuydens of Delphi3D sent along the following news:

"Delphi3D has been updated with a demo that does pixel-perfect depth sorting for alpha blending, using the "depth peeling" technique (http://developer.nvidia.com/view.asp?IO=Interactive_Order_Transparency). The demo uses GL_ARB_fragment_program for the peeling. It also uses GL_NV_occlusion_query to dynamically adjust the number of layers, based on the amount of overdraw in the scene. The demo will run on GeForce FX and Radeon 9500 or better."

For details and downloads, visit here.
 
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