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Tuesday, March 11th 2003
New World Machine
01:09 PM
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Stephen Schmitt sent along the following information about the new release of World Machine, a terrain generation tool:

"Now in a nearly-final state, the biggest new features are a VERY powerful macro system that allows you to create your own terrain operators from building-block components, and a host of new generation and terrain transformation tools.

Although WM is still only for non-commercial use at present, the license restrictions will be relaxed to allow unregistered commercial use of lower-res (<512x512) terrains with no strings attached, when version 1.0 is released."

For more information, visit here.
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