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Monday, February 24th 2003
DirectX 9 Lighting Techniques
02:31 PM
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Michal Valient announced the recent release of an article which explains "advanced lighting techniques such as Cook-Torrance and Oren-Nayar lighting models done per pixel with new DirectX 9 shaders. Also classic - per pixel Phong and environmental mapping is converted to shaders 2.0 and 3.0. A sample renderer is available under GPL."
 
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