Monday, February 3rd 2003
D3DX Mesh Tutorial
MSDN's Driving DirectX column has been updated with a new installment by Dave Aronson, entitled "D3DX Meshes, Part 2: The Optimize Mesh Sample". Here's a snippet from the summary:
"Dave Aronson walks through key portions of the Optimize Mesh sample in the Microsoft DirectX 9.0 SDK, showing how to use the Microsoft Direct3DX (D3DX) mesh classes to make it easy to load, save, optimize, and draw meshes to the screen."View the full article here.