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Monday, February 3rd 2003
Game Programming Gems 4
02:38 PM
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Andrew Kirmse sent along the following announcement about the upcoming (4th) installment in the Game Programming Gems series:

"Proposals for the fourth volume in the Game Programming Gems series are now being accepted at As with previous volumes, this book will gather and share the latest knowledge in game development. Sections in GPG4 will include General Programming, Mathematics, Graphics, Artificial Intelligence, Networking/Multiplayer, Audio, and a new section on Physics. Join us in advancing the state of the art!

Experienced game programmers are encouraged to submit proposals by April 1. Final articles will be due on July 30. Series editor Mark DeLoura, book editor Andrew Kirmse, and section editors will help select and prepare articles for publication. The book will be available in time for the Game Developers' Conference in 2004, with authors receiving a royalty based on sales."

For more information, visit here.
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