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Monday, August 26th 2002
3D Geometry Primer
09:30 PM
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After a two year hiatus, Bram de Greve's 3D Geometry Primer is back with the launch of Chapter II! This chapter will focus on primitives in 3D space. Issue 1 kicks things off with a discussion of points and lines, complete with sample source code. Check it out over here.
 
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