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Saturday, July 20th 2002
New Graphics Books
02:15 PM
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ShaderX was recently released, focusing on vertex and pixel shader programming using Direct3D.

The second edition of Real-Time Rendering was just released. The authors sent word that the web site for the book has been updated with a hefty batch of new and fixed links; in addition, they'll be at the publisher's SIGGRAPH booth this year.
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