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Thursday, June 20th 2002
Building A Game On Your Own
07:53 PM
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There's a new featured article here on flipcode entitled "Building A Game On Your Own", written by Nate Miller. In this article, Nate offers some high-level tips for lone programmers aiming to actually finish their hobby game projects. Its based around what he learned while developing Lunar Lander 3D.
Archive Notice: This content is archived, and commenting is no longer active. It is here for reference purposes. This content was added on an older version of flipcode, before the site closed in 2005.
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