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Thursday, June 13th 2002
NVIDIA Announce Cg
08:52 AM
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NVIDIA launched the first version of their Cg Toolkit today. Cg is a new C-like language for graphics (GPU) programming, which allows developers to write and test shaders comfortably then compile down to assembly. Here's a snippet from their press release:

"SANTA CLARA, CA — JUNE 13, 2002 — NVIDIA® Corporation (Nasdaq: NVDA), the worldwide leader in visual processing solutions, today introduced the NVIDIA Cg Compiler for the new industry standard Cg graphics programming language. The Cg Language (C for graphics) is a high-level graphics programming language, also announced today, that provides content developers with a complete programming environment to ease and speed the creation of special effects and real-time cinematic quality experiences. "

For more information about Cg, visit here, or stop by cgshaders.org, a new site that aims to be an open community hub for developers interested in Cg.
 
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