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Thursday, April 18th 2002
Render To Texture
06:54 PM
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Tom Nuydens of Delphi3D sent along the following info about a new OpenGL demo he's posted:

"Delphi3D has been updated with a demo that illustrates three different techniques for "rendering to a texture" in OpenGL: copying from the back buffer, copying from an offscreen buffer, and rendering directly to the texture using WGL_ARB_render_texture. The source code includes a set of classes that provide a common interface to these techniques, making them completely transparent to the application."

For details and downloads, visit here.
 
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