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Wednesday, February 27th 2002
Position-invariant Vertex Program
05:20 PM
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Tom Nuydens of Delphi3D sent along the following news:

"I've released a demo that illustrates the use of the GL_NV_vertex_program1_1 extension to make a vertex program "position-invariant". This means that the output vertex positions are guaranteed to be exactly equal to those that would be generated by the fixed-function pipeline. This is important when using vertex programs with multipass rendering. The demo (with source) can be downloaded from Delphi3D."

For details and downloads, visit 'ere.
 
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