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Friday, February 22nd 2002
OpenGL 2.0 Article
12:23 PM
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Tom's Hardware Guide posted a new article entitled "OpenGL 2.0 - Out To Save Programmable Graphics." Here's a snippet:

"The danger with pixel shaders and vertex shaders is that there is no standard for programmability of graphics hardware. A schism has formed within DirectX between the competing demands of GPU makers Nvidia and ATI. Noted analyst Jon Peddie gives THG an exclusive first look at a White Paper on how OpenGL 2.0 is trying to bring stability and open standards to programmable graphics and GPUs."

View the full article over here.
 
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