Future Of Game Design
The IGDA sent along a link to this presentation on game design by Harvey Smith (ION Storm), from a recent conference in Montreal. Here's a clip from the introduction:
The games of the future will rely heavily on much more complex, high fidelity world
representations that will allow for more emergent behavior and unforeseen player interactions.
Taken together, these next-generation design paradigms are not simply improvements over older models,
but represent a fundamentally different approach to simulating real-world physics, handling artificial
intelligence and interface usability.
Using the award winning and critically acclaimed game Deus Ex as an experimental foundation for discussion of these new design paradigms, come explore the theories that will bring about the renaissance of the next-generation of interactive exploration... "