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Sunday, September 30th 2001
OpenGL Blobs Demo
08:50 PM
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Fotios Hadginikos sent along the following information about a new demo available at the Developer's Gallery, complete with source code:

" This application demonstrates the use of metaballs (blobs) to simulate water on a glass plate. A very accurate physical model is used which simulates gravity, friction, wind and water elasticity. The application uses several different visual effects like texture mapping, blending and environmental mapping. Source code is provided, as well as a Borland Builder project. "

For more information, visit here.
 
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