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Monday, June 18th 2001
Gloss Mapping Demo
05:40 PM
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Tom Nuydens of Delphi3D sent along the following news about a new demo he's released:

" Delphi3D has released a new gloss mapping demo. A gloss map is a texture that indicates how reflective/shiny an object is. If you apply environment mapping to an object, it will affect the object's entire surface, but for many objects this is unrealistic. By adding a gloss map, you can make parts of your model shiny, while other parts remain matte. The demo runs in a single pass on GeForce3, or two passes on other cards. "

For details and downloads, visit here.
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