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Friday, May 18th 2001
Third-Person Game Cameras
03:44 PM
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Ask MidNight, flipCode's game development question and answer column, has been updated with a response to a question on adding cameras to a third-person game, submitted by Håkon Anders Myhra. Here's a clip from the question:

" I'm trying to write a 3rd person game and i'm using a Quake 2 style engine. My problem is to have the camera follow my actor properly. I want the camera to move like in Zelda (N64) or Tomb raider (PC) etc. I've tried different thing, but i can't get the coding right... "

View Paul Nettle's response over here.
Archive Notice: This content is archived, and commenting is no longer active. It is here for reference purposes. This content was added on an older version of flipcode, before the site closed in 2005.
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