DelphiGL Site Updates
Jason from DelphiGL sent along the following news:
DelphiGL has been updated with a C++ and Delphi class for OpenGL pixel
buffers. It allows you to create a pixel buffer of a desired dimension and
activate it when needed. Pixel buffers are hardware accelerated offscreen
OpenGL rendering buffers, very usefull for animated textures or dynamic
cubic environment mapping.
A C++ vector class is also now available. Features operator overloading of common operators, vector rotation, and all of the other features neccessary to use vectors. "