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Tuesday, May 15th 2001
DelphiGL Site Updates
06:13 PM
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Jason from DelphiGL sent along the following news:

" DelphiGL has been updated with a C++ and Delphi class for OpenGL pixel buffers. It allows you to create a pixel buffer of a desired dimension and activate it when needed. Pixel buffers are hardware accelerated offscreen OpenGL rendering buffers, very usefull for animated textures or dynamic cubic environment mapping.

A C++ vector class is also now available. Features operator overloading of common operators, vector rotation, and all of the other features neccessary to use vectors. "

 
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