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Tuesday, April 10th 2001
Pixel Buffer Demo
03:45 PM
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Tom Nuydens recently posted a new demo over on Delphi3D, illustrating the use of the WGL_ARB_pbuffer extension. Here's a snippet from his site:

" I posted a demo of the WGL_ARB_pbuffer extension. A pbuffer is an offscreen pixel buffer that resides in video memory and has its own rendering context. Pbuffers are particularly useful for rendering dynamic textures, which is what I did in the demo. "

For more information, visit here.
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