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Monday, April 2nd 2001
State Change Management
02:12 PM
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Tom Nuydens posted a new article over on Delphi3D about render state management. Here's a short clip from the introduction:

" In this article, I will outline a rendering architecture that will help reduce state changes to the bare minimum. I'll use OpenGL terminology, but the principles apply to any API, of course. "

View the full article right over here.
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