Jason from DelphiGL sent word that he's updated the site with
a new version of his 3D vector Delphi unit, as well as a lighting demo that
"shows how to calculate per-vertex normals, face normals, and how to do your own lighting."
Archive Notice: This content is archived, and commenting is no longer active.
It is here for reference purposes. This content was added on an older version of
flipcode, before the site closed in 2005.