Tuesday, March 20th 2001
2D Game Programming
Patrick Kooman sent word that he's updated 2DGame.nl with the third tutorial in their 2D game programming series. According to the author, this tutorial covers:
If you're into 2D game coding, check out the series here.
Sharing bitmaps among multiple objects using a "singleton"-class Using text files in stead of binary files to store and load data Timing the frame-update Loading and playing animations A base-class for our objects