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Wednesday, March 14th 2001
OpenGL Fog Extension
11:48 AM
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Tom from Delphi3D sent along the following info about a new demo he's released:

" Delphi3D has released a demo of the EXT_fog_coord extension. It allows you to manually specify the amount of fog to be applied to each vertex, making it easy to override OpenGL's standard fogging calculations, e.g. for implementing volumetric fog. "

 
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