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Tuesday, February 20th 2001
Nevrax Seeks Sound Coder
02:12 PM
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Nevrax sent along the following info about a 3D sound programming position they're looking to fill:

" The job offer is located in Paris, France. Designing and building a low level audio library that will be used in massively multi-player online role playing games. It will entail the implementation of 3D sound algorithms, support for DirectSound and Linux and the creation of the tools necessary to the parameterization of game data.

Candidates should be experienced in C++ (STL, templates, exceptions, rtti). They should have previous experience of different audio APIs (DirectSound, multi-media Windows, OpenAl, etc.). They must have knowledge of sound algorithms (3D sound, signals, Fourier transforms, etc.). They should also master one or more of the programming APIs for Windows (MFC or win32). Knowledge of 3D programming would be a plus. "

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