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Thursday, February 8th 2001
Too Fast To Be Fun
02:22 PM
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The second installment of Too Fast To Be Fun, a tutorial series by Jacco Bikker, is now available here on flipCode. This time around, Jacco explains the basics behind PDA programming. In addition, he's included the source code to both a simple 3D engine, as well as a 2D game demo for CE devices. Check it out here!
Archive Notice: This content is archived, and commenting is no longer active. It is here for reference purposes. This content was added on an older version of flipcode, before the site closed in 2005.
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