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Tuesday, January 30th 2001
Cubic Environment Mapping
01:39 PM
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Jason from DelphiGL sent word that he's released a new Cubic Environment Mapping demo which "demonstrates dynamically generated cube maps (generated from surrounding scene), manipulating the OpenGL texture matrix, trilinear filtered mipmapped cubemaps, normal and reflection maps, and use of OpenGL extensions... " To download the demo, including full Delphi source code, visit here.
 
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