Saturday, December 23rd 2000
Fluid Studios Publications
Paul Nettle of Fluid Studios sent word that he's updated the publications portion of the Fluid web site with a bunch of new developer content, including utilities and source code. There you'll find:
And more. Visit here for the new material, and don't forget to check out Paul's question and answer column right here on flipCode: Ask MidNight.
A new collision detection demo, described by Paul as "a pretty complete mini-3D engine, complete with homogenous xforms, 3D clipping, etc", written with the beginning 3D programmer in mind. A font-generation tool (with source code) which makes use of true-type fonts. Updated "all-purpose matrix class" Updated software texture mapping demo (now with w-buffering)