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Thursday, December 7th 2000
Quake3 BSP Converter
05:21 PM
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John Ratcliff sent along a rather interesting tool for you guys to check out. Its a Quake3 BSP Converter, used to export the mesh data to a standardized ASCII format. Even cooler, he's included the source to the utility, so you can modify the export code to utilize other formats. Here's a clip from the readme file:

" Q3BSP is a Windows console application that will convert any valid Quake 3 BSP file into an organized polygon mesh and export the results into a standardized ASCII file format, VRML 1.0. I encourage users of this software to expand this tool to export in other popular ASCII file formats, especially ones which support multiple U/V channels... "

You can download the utility here:
  • (683k) - Win32 Binary + Test Data
  • (36k) - Source Code Only
  • You'll also find the source code featured as the Code Of The Day, where you can post feedback, suggestions, etc. about the release.
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