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Monday, November 13th 2000
Collision Detection Tutorial
04:32 PM
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Kasper Fauerby sent word that he's written and posted a new tutorial on collision detection & response, based on an algorithm that Paul Nettle outlined in one of his documents. According to the author, this version "is much more in-depth and offers an actual C++ implementation. It also covers some all new material such as error handling, dynamic geometry and ideas for handling multiple meshes."
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