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Friday, October 27th 2000
OpenGL Picking Tutorial
12:22 PM
    Discuss This! sent along the following information about a new tutorial they posted on the subject of OpenGL picking:

" A new tutorial on OpenGL picking was added today to the site. A simple scene is created composed of spheres and cubes. When the user clicks on a point in the screen any objects under the mouse pointer are selected. These objects are then sorted in relation to their depth values and the nearest to the screen is finally highlighted by drawing a slightly larger wireframe object on top of the selected one. A full walk through / tutorial is provided and a demo application is created. "

This tutorial, along with several others, is available from here.
Archive Notice: This content is archived, and commenting is no longer active. It is here for reference purposes. This content was added on an older version of flipcode, before the site closed in 2005.
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