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Tuesday, October 10th 2000
Compile-Time Assertions
03:14 PM
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Ask MidNight, flipCode's game development question and answer column, has been updated with another question-less entry by Paul Nettle. In this article, Paul explains how compile-time assertions work and why you may find them useful. Check it out here!
 
Archive Notice: This content is archived, and commenting is no longer active. It is here for reference purposes. This content was added on an older version of flipcode, before the site closed in 2005.
 
 
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