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Friday, September 29th 2000
OpenGL Volumetric Fog
10:06 AM
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OpenGL.org posted a link to this page by Sean Barrett, which "describes an implementation of sharp-edged convex volumetric fog per-pixel, created using unextended OpenGL 1.1." On this page you'll find the fog algorithm description, screenshots of the technique in action, and a bit of sample code to go along with it.
 
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