Not logged in, Join Here! or Log In Below:  
News Articles Search    
Wednesday, September 13th 2000
Physics Engines Article
03:09 PM
    Discuss This!

Gamasutra posted the first of a two-part series on physics engines, by Jeff Lander and Chris Hecker. Their goal with this series is to take a look at how well several of the licensable physics engines actually work, with their focus on rigid body dynamics.
Archive Notice: This content is archived, and commenting is no longer active. It is here for reference purposes. This content was added on an older version of flipcode, before the site closed in 2005.
Hosting by Solid Eight Studios, maker of PhotoTangler Collage Maker.