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Friday, July 21st 2000
OpenGL Text Output
01:44 PM
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Ask MidNight, flipCode's game development question and answer column, has been updated with a response to the following question on OpenGL text output:

" "I started working on a game in OpenGL in MSVC and I want to output text to the screen for debug purposes etc.. But how to draw text on the screen? I have a voodoo2 card, and that's why I can't use DrawText() or TextOut() Windows functions, because those will draw to my ati video card Is there some way to do it whithout writing your text functions? " "

Check out Paul Nettle's response right over here.
 
Archive Notice: This content is archived, and commenting is no longer active. It is here for reference purposes. This content was added on an older version of flipcode, before the site closed in 2005.
 
 
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