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Thursday, June 29th 2000
LOD Landscape Texturing
04:52 PM
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Ask MidNight, flipCode's game development question and answer column, has been updated with a response to a question on texturing techniques for an LOD quad-tree-based landscape engine. Check out Paul Nettle's response over here.
Archive Notice: This content is archived, and commenting is no longer active. It is here for reference purposes. This content was added on an older version of flipcode, before the site closed in 2005.
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